Unofficial Overgrowth a118, weekly build
Re: Unofficial Overgrowth a118, weekly build
When I run alpha 118 it gives me this error:
The Program can't start because MSVCR80D.dll is missing from your computer.
Not sure how to fix it.
The Program can't start because MSVCR80D.dll is missing from your computer.
Not sure how to fix it.
Re: Unofficial Overgrowth a118, weekly build
For those of you with the MSVCR80D.dll error you can get a copy of that DLL file from here:
http://www.dll-files.com/dllindex/dll-f ... l?msvcr80d
It might help, I use this site quite alot for repairing games and other programs for myself and friends when things go wrong.
One thing to bear in mind as this has happened to be in the past a number of times, the problem with DLL errors is that when one pops up it usually then shuts the program down and so this doesn't allow room for other errors to pop up so its easy enough to fix that one DLL problem that you see there and then but once thats fixed you can then get another error telling you that something else is missing and you fix that then another will occur and you can sometimes keep going on for a while before everything is addressed.
Hope this helps you easily enough though, I'm running overgrowth on a mac so I haven't tried this out yet to confirm if it will work or not.
http://www.dll-files.com/dllindex/dll-f ... l?msvcr80d
It might help, I use this site quite alot for repairing games and other programs for myself and friends when things go wrong.
One thing to bear in mind as this has happened to be in the past a number of times, the problem with DLL errors is that when one pops up it usually then shuts the program down and so this doesn't allow room for other errors to pop up so its easy enough to fix that one DLL problem that you see there and then but once thats fixed you can then get another error telling you that something else is missing and you fix that then another will occur and you can sometimes keep going on for a while before everything is addressed.
Hope this helps you easily enough though, I'm running overgrowth on a mac so I haven't tried this out yet to confirm if it will work or not.
Re: Unofficial Overgrowth a118, weekly build
That was actually the first thing I tried, no dice. Even tried installing the VS2005...no luck. It may be a faulty manifestation file as some forums say.Chriss316 wrote:For those of you with the MSVCR80D.dll error you can get a copy of that DLL file from here:
http://www.dll-files.com/dllindex/dll-f ... l?msvcr80d
It might help, I use this site quite alot for repairing games and other programs for myself and friends when things go wrong.
One thing to bear in mind as this has happened to be in the past a number of times, the problem with DLL errors is that when one pops up it usually then shuts the program down and so this doesn't allow room for other errors to pop up so its easy enough to fix that one DLL problem that you see there and then but once thats fixed you can then get another error telling you that something else is missing and you fix that then another will occur and you can sometimes keep going on for a while before everything is addressed.
Hope this helps you easily enough though, I'm running overgrowth on a mac so I haven't tried this out yet to confirm if it will work or not.
UPDATE: I found an interesting fix, get someone to give you the exe for a117.
Re: Unofficial Overgrowth a118, weekly build
Yea if you get a copy of a117, can be found just a little bit down in the forums and then download the update files and not the compile and apply them to a117 you should have a working version of a118 as all you are doing is adding files to whats already there, your not losing anything.
Re: Unofficial Overgrowth a118, weekly build
I uploaded the fixed version! Sorry for the confusion guys. If you are a Windows user, please download a118-1 in the original post.
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Re: Unofficial Overgrowth a118, weekly build
The update gives the same error for me, but it's fine(like the new effects very much btw) =)
Also people seem to download alpha 117, i have a not-so-speedy connection, but i'll seed the Windows build. The torrent version of alpha 117 works perfectly for me =)
Also people seem to download alpha 117, i have a not-so-speedy connection, but i'll seed the Windows build. The torrent version of alpha 117 works perfectly for me =)
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Re: Unofficial Overgrowth a118, weekly build
Haha, you fixed it while i was writing my message, very quick! And thanks =)
Re: Unofficial Overgrowth a118, weekly build
When Jeff say's original post does he mean where you usually download it from?
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Re: Unofficial Overgrowth a118, weekly build
Should be he is talking about this thread, the first post has changed a little, there you can get the update. Btw i've jut tested the file with only changes from alpha 117 and it works great, thanks again! =D
Re: Unofficial Overgrowth a118, weekly build
How do I put fire in? I dont see that in the "add item" button. Also I am on mac, how do I use tools? When I try to use omni-tool and brush, it just changes the camera angle
Re: Unofficial Overgrowth a118, weekly build
Press "V" to spawn a fire where the camera currently is (unless David changed it)
Re: Unofficial Overgrowth a118, weekly build
Chriss316 wrote:Hey, I'm running it for mac, I only downloaded the update to 118 instead of the whole compiled version as its to big to download. In the mac version if your careful to copy the files across into the folders and not copy the folders themselves (as this will delete pretty much all core files, nearly a gigs worth like I accidentally done once before :/) it works perfectly fine, although I did copy the GLSL and scripts to both the DATA and Resources folders with the mac folder set up as I wasn't sure if it needed both locations but it still works without any problems
Even better for Mac users is that the auto-updater already works! - viewtopic.php?f=13&t=7716
Re: Unofficial Overgrowth a118, weekly build
You got to double click on the object you want to use and that will highlight it's basic wireframe, then the omni-tool will work along the object without moving the camera.esszach wrote:How do I put fire in? I dont see that in the "add item" button. Also I am on mac, how do I use tools? When I try to use omni-tool and brush, it just changes the camera angle
Re: Unofficial Overgrowth a118, weekly build
I am having issues to! i found the latest build (a118) but whenever i download it, it seems to stop at around 200mb and just quit giving me a message saying "Installing integrity check has failed. Common causes include incomplete download and damaged media. Contact the installer's author to obtain a new copy. More information at: http://nsis.sf.net/NSIS_Error"... any help?
this is the first time downloading the game
is there an original file and all the builds just stack ontop of the original?
this is the first time downloading the game
is there an original file and all the builds just stack ontop of the original?
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Re: Unofficial Overgrowth a118, weekly build
It is still voice clip testing for me. I upgraded from a117 using the diffs.Jeff wrote:Press "V" to spawn a fire where the camera currently is (unless David changed it)