Supported Video Cards

A secret forum for people who preorder Overgrowth!
Spykeeboy
Posts: 2
Joined: Thu Jun 11, 2009 6:26 am

Re: Supported Video Cards

Post by Spykeeboy » Tue Jun 07, 2011 4:38 am

Works flawlessly on my Leadtek Nvidia Geforce GTX 480

Progglord
Posts: 1
Joined: Sun Jun 05, 2011 12:36 pm

Re: Supported Video Cards

Post by Progglord » Tue Jun 07, 2011 6:18 am

Works properly on my NVidea GTX 465 on Windows 7 64bit. I've tested the Alpha 133.

EDIT:
Works with all settings set to high (1280x720, windowed mode)

RathSkyFury
Posts: 1
Joined: Wed Jun 08, 2011 11:34 pm

Re: Supported Video Cards

Post by RathSkyFury » Thu Jun 09, 2011 12:25 am

My Nvidia GTX 240 M (Laptop) works perfectly! :D

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Diablodoc
Posts: 41
Joined: Wed Jun 08, 2011 10:03 am
Location: Norway

ATI Mobility Radeon HD 2600 XT

Post by Diablodoc » Sat Jun 11, 2011 8:31 pm

(Full specs & Overgrowth Settings on bottom)

Works well :wink:

1. ATI Mobility Radeon HD 2600 XT
2. Mobile / Laptop
3. Win7 Home Premium
4. a134
5. Works nicely
6:

4-7 enemies lag-free on Red Desert
3-4 enemies lag-free on Red Shards

3-? enemies lag-free on Eroded Plateau

The uncertainity factor is high, given the unstability of Overgrowth. I can experience the framerate counter stating 50 FPS, while the game still stutters and lags.
(It does say 50 FPS in Red Desert with 5 enemies present, but whether it lags or not varies by many factors)

The actual lag seems to vary a lot, but I have had up to 7 enemies in Red Desert with no lag, while other times I have had as little as 4 before it lags.

Recently, I was able to have 5-6 enemies + 1 race start, 6-7 race middle objects and 1 race end object, with only a slight lag on Red Shards. Not sure if I can replicate that without closing everything in the background.

Full specs:

Dell Studio 17 Laptop

Screen Card: ATI Radeon HD 2700 XT
RAM: 4 GB
Processor: Intel Dual Core 2.4 GHz i5 M450
HDD Space Total: 1 TB (Split in 2 disks)
OS: Windows 7 Home Premium (64-Bit) SP1
Screen Resolution: 1600 x 900

Overgrowth Settings:

screenwidth: 1024
screenheight: 768
fullscreen: true
vsync: false
multisample: 4
anisotropy: 4
post_effects: false

shaders: true
texture_reduce: 1
gamma_correct: true
fps_label: true
sound_label: false
visible_raycasts: false
visible_sound_spheres: false
editor_mode: true
invert_y_look: false
music: true
media_mode: false

Jason
Posts: 1
Joined: Wed Jan 13, 2010 4:29 am

Re: Supported Video Cards

Post by Jason » Tue Jun 14, 2011 9:49 pm

Runs beautifully on the default config on my nVidia GeForce GTX 560 Ti

My system specs
Intel i5 2500k
4.0GB RAM - but only running on a 32bit OS, so not all of it is being used I think
nVidia GeForce GTX 560 Ti

I've tested with up to 8 rabbit guards, 1 wolf, and turner in the "impressive mountains" level. No lag, no stuttering, high framerate. Haven't tried any more than that, but so far it looks like the game will run absolutely fine on this system.

StompJunkman
Posts: 5
Joined: Tue Jun 14, 2011 4:18 pm

Re: Supported Video Cards

Post by StompJunkman » Wed Jun 15, 2011 4:24 pm

Win7 x64
i5-750
GTX475
Gigabyte motherboard h55

Works pretty much perfectly, but I think my CPU is totally choked by the throat blood effect.

Trench
Posts: 5
Joined: Tue May 31, 2011 4:20 am

Re: Supported Video Cards

Post by Trench » Tue Jun 21, 2011 1:28 am

nVidia 550 ti runs it perfectly.

I was running it at 1680x1050 and getting 150-400 fps.

Dr waffles
Posts: 7
Joined: Sat Jan 08, 2011 4:32 pm

Re: Supported Video Cards

Post by Dr waffles » Sun Jun 26, 2011 1:51 pm

Geforce GT 220 works

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Unwoundpath
Posts: 66
Joined: Sat Jan 08, 2011 1:18 pm

Re: Supported Video Cards

Post by Unwoundpath » Tue Jun 28, 2011 10:42 am

Hmmm... cant help but notice that the ATI Radeon HD 3870 Was not in the list, wiki or not.

It runs the game, but with slight lag, but then run perfectly in slow motion. When AI get into the equation, it seems to slow down after 3 of them appear. Blood makes it slow to 5-10 fps. No question. Just blood period.

Ancurio
Posts: 39
Joined: Thu Apr 14, 2011 1:25 pm

Re: Supported Video Cards

Post by Ancurio » Fri Jul 01, 2011 10:10 am

ATI Radeon HD 3650 (Mobility)
Windoze Vista 32
Tested on: a134; a137
absolutely playable

blargy blargy
Posts: 4
Joined: Thu Jun 30, 2011 8:53 pm

Re: Supported Video Cards

Post by blargy blargy » Fri Jul 01, 2011 1:15 pm

Navidia 7300 LE can work, but there is a possibility of low fps at some times.
Also, this may be unrelated, but it may cause your screen to clear when installing it.

Brimcon
Posts: 5
Joined: Mon Jul 04, 2011 5:33 pm

Re: Supported Video Cards

Post by Brimcon » Tue Jul 05, 2011 2:26 am

I would like to report that my nvidia 460 GTX does indeed work, and does not crash my card, or drivers.

Currently using forceware 266.58 with no issues.

Edit: I am also using win7 x64.

My specs are as follows:

I7 930 @ 3.0ghz
nvidia 460 1gb GTX @ 790/1580 Core/Shader and 1800Memory
6gb DDR3 Ram

Dan_Weaver
Posts: 5
Joined: Wed Jul 06, 2011 8:12 am

Re: Supported Video Cards

Post by Dan_Weaver » Sun Jul 10, 2011 3:24 pm

ATI Radeon HD 6850 on windows 7 works great.

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crazyjackal
Posts: 6
Joined: Wed Jun 15, 2011 3:17 am
Location: Bangkok, Thailand

Re: Supported Video Cards

Post by crazyjackal » Sun Jul 10, 2011 3:34 pm

I can confirm it runs at 60-70 FPS with the configurations:
1920x1080
fullscreen
vsync
multisample: 4
anisotropy: 4
post_effects: true
shaders: true

and these specs:
Intel i7-720QM + Nvidia GTX 280M
Intel i7-940XM + Nvidia GTX 280M

Will be testing this later:
Intel i7-940XM + Nvidia GTX 470M

Noah2315
Posts: 2
Joined: Mon Jun 20, 2011 11:06 pm

Re: Supported Video Cards

Post by Noah2315 » Mon Jul 11, 2011 6:06 pm

My Geforce Gtx 550 Ti works.
No lag whatsoever on max settings.

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