That might happen if you don't have the launcher in the correct directory. Make sure that it's in the same folder as the application/executable.TrayeZ wrote:Error reading game version file. Woot?
[Auto Updater] SUMLauncher - 3.0.8
Re: SUM Overgrowth Utilities
Re: SUM Overgrowth Utilities
This means the program either did not find the file (which should be at Overgrowth/Data/version.xml) or there was some sort of invalid formatting in the file. Please make sure you are running the program from the Overgrowth installation directory. If you can't get it to work, go ahead a shoot me an email (provided in the first post) and I'll see what I can doTrayeZ wrote:Error reading game version file. Woot?
Re: SUM Overgrowth Utilities
This is awesome, great work guys. I look forward to the other parts of the project.
EDIT: oh shit, first post. You should be honoured that my first post is congratulating you.
EDIT: oh shit, first post. You should be honoured that my first post is congratulating you.
Re: SUM Overgrowth Utilities
After long(2hours) tinkering with creators i finaly got it working, now i really hope it stays like that.
now we only need to wait for Psi's website
now we only need to wait for Psi's website
Re: SUM Overgrowth Utilities
Jave Virtual Machine Launcher
Unable to access jarfile E:\Non
overgrowth is located in E:\Non Steam\Overgrowth
could it be because of the space in the directory?
Unable to access jarfile E:\Non
overgrowth is located in E:\Non Steam\Overgrowth
could it be because of the space in the directory?
Re: SUM Overgrowth Utilities
It is. I'll see if there's anything but I can do, but it's tricky, as I don't have direct control of the exact string being sent as a command to elevate the program (so adding quotes is unfortunately useless).Svenare wrote:Jave Virtual Machine Launcher
Unable to access jarfile E:\Non
overgrowth is located in E:\Non Steam\Overgrowth
could it be because of the space in the directory?
Re: SUM Overgrowth Utilities
Good luck with this, guys. Very useful. Thanks a bunch!
Re: SUM Overgrowth Utilities
The "Edit Config" button does not work for me. It does nothing when I click it.
EDIT: Could be that my documents folder is called "My Documents" instead of "Documents", though I don't get the "Error, config file not found." message box.
EDIT: Could be that my documents folder is called "My Documents" instead of "Documents", though I don't get the "Error, config file not found." message box.
Re: SUM Overgrowth Utilities
Thank you for bringing my attention to this, I didn't even consider localized / different versions of the My Documents folder on Windows - this issue will be fixed by the next release (which should be available soon). When the new version is available, the program will notify you and ask if you would like to update.ZramuliZ wrote:The "Edit Config" button does not work for me. It does nothing when I click it.
EDIT: Could be that my documents folder is called "My Documents" instead of "Documents", though I don't get the "Error, config file not found." message box.
Re: SUM Overgrowth Utilities
Cool. Also if it's not too much trouble I'd really appreciate if there would be an option to launch overgrowth without the launcher interface if there is no update available. Also it seems that Overgrowth can communicate with the SUMLauncher, you could make an ingame options menu where you can edit the config.
Re: SUM Overgrowth Utilities
The only problem with the in-game config editor is that the changes wouldn't take effect until you restarted the game (which is why it is more convenient to just set them before launching).ZramuliZ wrote:Cool. Also if it's not too much trouble I'd really appreciate if there would be an option to launch overgrowth without the launcher interface if there is no update available. Also it seems that Overgrowth can communicate with the SUMLauncher, you could make an ingame options menu where you can edit the config.
As for the setting, it sounds like a great idea, except for the problem of setting the option back (if the Launcher doesn't appear, there's nowhere to change the setting!). Once the in-game scripts are done, it would definitely be a possibility though.
Re: SUM Overgrowth Utilities
I thought Overgrowth applies changes in real-time while playing (tab out, change line in script, tab back in, changes have been made)Samusaaron3 wrote:The only problem with the in-game config editor is that the changes wouldn't take effect until you restarted the game (which is why it is more convenient to just set them before launching).ZramuliZ wrote:Cool. Also if it's not too much trouble I'd really appreciate if there would be an option to launch overgrowth without the launcher interface if there is no update available. Also it seems that Overgrowth can communicate with the SUMLauncher, you could make an ingame options menu where you can edit the config.
As for the setting, it sounds like a great idea, except for the problem of setting the option back (if the Launcher doesn't appear, there's nowhere to change the setting!). Once the in-game scripts are done, it would definitely be a possibility though.
Re: SUM Overgrowth Utilities
Some files yes, shaders, textures, etc. it will do that with, but not everything. Not to say that that won't be the case in the future.Svenare wrote:I thought Overgrowth applies changes in real-time while playing (tab out, change line in script, tab back in, changes have been made)Samusaaron3 wrote:The only problem with the in-game config editor is that the changes wouldn't take effect until you restarted the game (which is why it is more convenient to just set them before launching).ZramuliZ wrote:Cool. Also if it's not too much trouble I'd really appreciate if there would be an option to launch overgrowth without the launcher interface if there is no update available. Also it seems that Overgrowth can communicate with the SUMLauncher, you could make an ingame options menu where you can edit the config.
As for the setting, it sounds like a great idea, except for the problem of setting the option back (if the Launcher doesn't appear, there's nowhere to change the setting!). Once the in-game scripts are done, it would definitely be a possibility though.
Also if you want to launch OG without the launcher interface you could always just open the application/executable =P
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Re: SUM Overgrowth Utilities
http://screenshot.su/show.php?img=30739 ... 81c10b.jpg
I think it would be better to use JSpinner instead of JTextField(Or dunno what's this O_O)
http://screenshot.su/show.php?img=a0b1a ... 1b0296.jpg
And there you should add borders (java.awt.Color.gray) to text fields.
I think it would be better to use JSpinner instead of JTextField(Or dunno what's this O_O)
http://screenshot.su/show.php?img=a0b1a ... 1b0296.jpg
And there you should add borders (java.awt.Color.gray) to text fields.