Unofficial Overgrowth a181, weekly build

A secret forum for people who preorder Overgrowth!
User avatar
Devilsclub
Posts: 537
Joined: Fri Apr 03, 2009 8:43 am
Location: Wolfire Forum, User Control Panel :P

Re: Unofficial Overgrowth a181, weekly build

Post by Devilsclub » Tue Jun 05, 2012 12:37 am

mastersrp wrote:
Devilsclub wrote:Another fix: Tho i dont know if it will work,
Someone who has alpha 181 working, can upload a copy of his overgrowthworker.exe file and we replace ours with his. This MAY fix the problem tho idk if it will. If someone can volunteer it would be great.
What are you talking about?
If overgrowthworker.exe is already shipped with the alpha build, it's not going to be different on any computer, whatsoever, unless you change something about it and recompile it, which isn't possible without the source code.
It says "Cannot run process OvergrowthWorker.exe" Which means our overgrowthworker.exe fiIe is corrupt. Asking another person to upIoad his so we can download it seems to be a sensible way. Unless each file is unique to its own key, then idk.

User avatar
Anton
pretty cool guy
Posts: 3328
Joined: Fri Oct 17, 2008 10:16 pm
Location: Los Angeles
Contact:

Re: Unofficial Overgrowth a181, weekly build

Post by Anton » Tue Jun 05, 2012 2:40 am

Devilsclub wrote:
mastersrp wrote:
Devilsclub wrote:Another fix: Tho i dont know if it will work,
Someone who has alpha 181 working, can upload a copy of his overgrowthworker.exe file and we replace ours with his. This MAY fix the problem tho idk if it will. If someone can volunteer it would be great.
What are you talking about?
If overgrowthworker.exe is already shipped with the alpha build, it's not going to be different on any computer, whatsoever, unless you change something about it and recompile it, which isn't possible without the source code.
It says "Cannot run process OvergrowthWorker.exe" Which means our overgrowthworker.exe fiIe is corrupt. Asking another person to upIoad his so we can download it seems to be a sensible way. Unless each file is unique to its own key, then idk.
The reason it cannot run that process is because there is a space in the path to your application, not because the file is corrupt. David posted a fix here. You should replace your Overgrowth.exe file with the one he links to, and that should solve your problem.

Combustible_Lemons
Posts: 7
Joined: Sat May 26, 2012 10:21 pm

Re: Unofficial Overgrowth a181, weekly build

Post by Combustible_Lemons » Tue Jun 05, 2012 4:27 am

Having a problem with my game crashing while adding objects to the map while loading. Doesn't matter which map it is, custom or not. Crashes every time. Checked the loader window, doesn't look like it's crashing on a particular file. No error, just "Overgrowth.exe has stopped working"

Any ideas?

*EDIT*

Sometimes it crashes loading textures, sometimes loading skeletons. Still no case error or any popup window, just a crash.

User avatar
lesley64
Posts: 24
Joined: Tue Mar 27, 2012 3:01 pm

Re: Unofficial Overgrowth a181, weekly build

Post by lesley64 » Tue Jun 05, 2012 6:48 am

Pokieboy wrote:Updated with SUMLauncher and it brings up a command window with:
"Creating OS Process"

And that just stays there indefinitely. Anyone else got this problem? Easy solution?
Im having the same problem in Windows 7x64bit :oops:

User avatar
Theguywhogamesalot
Posts: 32
Joined: Sun Mar 25, 2012 1:44 am
Location: United States
Contact:

Re: Unofficial Overgrowth a181, weekly build

Post by Theguywhogamesalot » Tue Jun 05, 2012 8:15 am

Combustible_Lemons wrote:Having a problem with my game crashing while adding objects to the map while loading. Doesn't matter which map it is, custom or not. Crashes every time. Checked the loader window, doesn't look like it's crashing on a particular file. No error, just "Overgrowth.exe has stopped working"

Any ideas?

*EDIT*

Sometimes it crashes loading textures, sometimes loading skeletons. Still no case error or any popup window, just a crash.
I have the same problem. When it's loading it crashes. I might just try deleting the ALL of the Wolfire file and download alpha 180 again

User avatar
last
Posts: 2154
Joined: Fri Jan 07, 2011 7:02 am
Location: Estonia

Re: Unofficial Overgrowth a181, weekly build

Post by last » Tue Jun 05, 2012 8:24 am

Combustible_Lemons wrote:Having a problem with my game crashing while adding objects to the map while loading. Doesn't matter which map it is, custom or not. Crashes every time. Checked the loader window, doesn't look like it's crashing on a particular file. No error, just "Overgrowth.exe has stopped working"

Any ideas?

*EDIT*

Sometimes it crashes loading textures, sometimes loading skeletons. Still no case error or any popup window, just a crash.
Actually i have the same thing right now after i replaced my old OG exe with that new one that David uploaded.
however i did some testing with red desert level and i did get my game working again but i had to delete

Code: Select all

    <EnvObject type_file="Data/Objects/Environment/Statues/rabbit_head.xml" id="1" group_id="-1" t0="77.656952" t1="6.785285" t2="-52.813740" s0="1.000000" s1="1.000000" s2="1.000000" r0="1.000000" r1="0.000000" r2="0.000000" r3="0.000000" r4="0.000000" r5="1.000000" r6="0.000000" r7="0.000000" r8="0.000000" r9="0.000000" r10="1.000000" r11="0.000000" r12="0.000000" r13="0.000000" r14="0.000000" r15="1.000000" />
Edit: looks like adding static objects to the game will crash the game with crash report dump file that i will send to [email protected]
Attachments
16_red_desert.zip
(1.51 KiB) Downloaded 39 times

Schmogel
Posts: 3
Joined: Mon Jan 23, 2012 3:13 pm

Re: Unofficial Overgrowth a181, weekly build

Post by Schmogel » Tue Jun 05, 2012 10:23 am

Does anyone have a clue what's going on here? While trying to install under Ubuntu 12.04 I get the following error, already being 3/4 through the installing process.
http://imgur.com/c9aKa
(Translation: "No more disc space available on this device.")
Weird, every partition has at least >50Gb left.
Same for a180, btw.

Zetsumeii
Posts: 7
Joined: Fri Jun 01, 2012 3:50 pm

Re: Unofficial Overgrowth a181, weekly build

Post by Zetsumeii » Tue Jun 05, 2012 1:27 pm

The EXE that was uploaded as a fix doesn't work for me, I still get the Create OS Process OvergrowthWorker.exe error.

User avatar
Anton
pretty cool guy
Posts: 3328
Joined: Fri Oct 17, 2008 10:16 pm
Location: Los Angeles
Contact:

Re: Unofficial Overgrowth a181, weekly build

Post by Anton » Tue Jun 05, 2012 1:34 pm

Zetsumeii wrote:The EXE that was uploaded as a fix doesn't work for me, I still get the Create OS Process OvergrowthWorker.exe error.
If you installed it to the default location, you can always use this workaround instead: viewtopic.php?f=13&t=15495&start=15#p166172

Mayday556
Posts: 6
Joined: Tue May 01, 2012 8:52 pm

Re: Unofficial Overgrowth a181, weekly build

Post by Mayday556 » Tue Jun 05, 2012 1:34 pm

David wrote:Here is an update that should fix the path-space issue: https://dl.dropbox.com/u/3236655/Overgr ... aceFix.zip

So does this fix the windows bugs and allow us to use it?

gauge45
Posts: 2
Joined: Mon Jun 04, 2012 10:42 pm

Re: Unofficial Overgrowth a181, weekly build

Post by gauge45 » Tue Jun 05, 2012 3:29 pm

My game starts up fine but when i load a level it stops working almost immediately.

User avatar
last
Posts: 2154
Joined: Fri Jan 07, 2011 7:02 am
Location: Estonia

Re: Unofficial Overgrowth a181, weekly build

Post by last » Tue Jun 05, 2012 3:42 pm

gauge45 wrote:My game starts up fine but when i load a level it stops working almost immediately.
I think you may have the same problem as i have here

Zetsumeii
Posts: 7
Joined: Fri Jun 01, 2012 3:50 pm

Re: Unofficial Overgrowth a181, weekly build

Post by Zetsumeii » Tue Jun 05, 2012 3:52 pm

Anton wrote:
Zetsumeii wrote:The EXE that was uploaded as a fix doesn't work for me, I still get the Create OS Process OvergrowthWorker.exe error.
If you installed it to the default location, you can always use this workaround instead: viewtopic.php?f=13&t=15495&start=15#p166172
That doesn't work for me either. It opens up the program but I still get the same error.

Mayday556
Posts: 6
Joined: Tue May 01, 2012 8:52 pm

Re: Unofficial Overgrowth a181, weekly build

Post by Mayday556 » Tue Jun 05, 2012 4:26 pm

Devilsclub wrote:I only have one problem. OvergrowthWorker.exe not running.
Idk why that is.
I am on a windows vista. :mrgreen:
lol same problem.

Undeadstab
Posts: 6
Joined: Tue Jun 05, 2012 3:16 pm

Re: Unofficial Overgrowth a181, weekly build

Post by Undeadstab » Tue Jun 05, 2012 4:54 pm

All of these fixes don't work for me. :(

Post Reply