You know what I think would be awesome to put in Overgrowth?
Yielding / A morale system.
I think a morale system of some kind would be great for enemy rabbits to
surrender/flee if they're outnumbered or wounded.
What do you guys think?
Yielding/Morale system
Re: Yielding/Morale system
Well there already is retreating for single enemies. Maybe weaker enemies should run away if they see stronger ones doing the same.
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Re: Yielding/Morale system
Well, the weak ones only flee if there's backup available. Or else they'll fight to death.Noz wrote:Well there already is retreating for single enemies. Maybe weaker enemies should run away if they see stronger ones doing the same.