Supported Video Cards
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- Posts: 1
- Joined: Thu Jan 03, 2013 7:48 pm
Re: Supported Video Cards
Sapphire radeon hd 7970
Windows 7 64-bit
Alpha version 194
Works like a charm
Windows 7 64-bit
Alpha version 194
Works like a charm
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- Posts: 15
- Joined: Tue Jan 08, 2013 11:28 am
Re: Supported Video Cards
Nvidia GT 330M ( windows 64-bit laptop) works great on 1920 x 1080 resolution (a194). However I experience lagging at certain character animations (climbing, ragdoll effect after a kick etc.). I have i7 Q 720 @ 1.6 Ghz with 6 Gb RAM.
Last edited by wertandrew on Wed Jan 09, 2013 1:15 pm, edited 1 time in total.
Re: Supported Video Cards
Intel HD 4000 Graphics card on MacBook Air works fantastic at an average 120 fps.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Re: Supported Video Cards
1. Card Name: ATI Mobility Radeon HD 4650
2. Mobile or Desktop: mobile
3. OS: Windows 7 32bit
4. Alpha Number: a194
5. Works
6. -4-18fps on maps with vegetation + enemies
-Frames drop when blood sprays from neck and on the finishing blow in fights where a blade is involved
-Runs great on levels with multiple enemies, trees and shrubs (no grass)
2. Mobile or Desktop: mobile
3. OS: Windows 7 32bit
4. Alpha Number: a194
5. Works
6. -4-18fps on maps with vegetation + enemies
-Frames drop when blood sprays from neck and on the finishing blow in fights where a blade is involved
-Runs great on levels with multiple enemies, trees and shrubs (no grass)
Re: Supported Video Cards
NVIDEA Gefore GT 440 Works excellent. 195.
Last edited by DumbLemon on Tue Jan 22, 2013 2:49 pm, edited 2 times in total.
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- Posts: 2
- Joined: Sat Jan 19, 2013 2:54 pm
Re: Supported Video Cards
My gtx 680 works fine.
Re: Supported Video Cards
1. AMD Radeon HD 7850
2. Desktop
3. Linux Mint 14 MATE
4. a195
5. works good
6. ----
7. http://imgur.com/a/Rrjzd
2. Desktop
3. Linux Mint 14 MATE
4. a195
5. works good
6. ----
7. http://imgur.com/a/Rrjzd
Re: Supported Video Cards
1. Card Name
Nvidia EVGA 480 SlI
2. Mobile or Desktop:
Hand-built Desktop
Intel P6T wic i7 930 2.8ghz
12-gig RAM
1920 x 1080 resolution default, but perhaps the game editors'
set res. is 1024 x 768 because the character size was rather large.
3. OS:
Win 7 Ultimate 64-bit
4. Alpha Number you tested on:
The a195
5. If it works or not:
I just ran around, jumping around across and on top of the
pillars I could scale and, swapping appearances while in motion
in the 'red shard' sand-box if that is a correct nomenclature.
All went very smoothly.
Did not bother to benchmark as it was not in question.
6. Any other notes
This is of course like being in safe-mode. I'll make
amendments to this entry when the game-play has had its say.
But I do not foresee any issues.
Another thing is that the software would run in a window by default,
not full screen. This typically causes the processing to be reduced
by a quarter or more, in my case. So any bench-marking is irrelavent
and, perceived render hangs ie., grays, un-textured models and stutter
during rapid movement is not to be taken as a potential performance limit.
Though, again, there were no shortfalls to be detected during this brief session.
After reading the other submissions I'll run it on the
Nvidia 2x9500 GX2 SLI through a i7 965 to see if they play, when I have the
time, just for S&G.
Nvidia EVGA 480 SlI
2. Mobile or Desktop:
Hand-built Desktop
Intel P6T wic i7 930 2.8ghz
12-gig RAM
1920 x 1080 resolution default, but perhaps the game editors'
set res. is 1024 x 768 because the character size was rather large.
3. OS:
Win 7 Ultimate 64-bit
4. Alpha Number you tested on:
The a195
5. If it works or not:
I just ran around, jumping around across and on top of the
pillars I could scale and, swapping appearances while in motion
in the 'red shard' sand-box if that is a correct nomenclature.
All went very smoothly.
Did not bother to benchmark as it was not in question.
6. Any other notes
This is of course like being in safe-mode. I'll make
amendments to this entry when the game-play has had its say.
But I do not foresee any issues.
Another thing is that the software would run in a window by default,
not full screen. This typically causes the processing to be reduced
by a quarter or more, in my case. So any bench-marking is irrelavent
and, perceived render hangs ie., grays, un-textured models and stutter
during rapid movement is not to be taken as a potential performance limit.
Though, again, there were no shortfalls to be detected during this brief session.
After reading the other submissions I'll run it on the
Nvidia 2x9500 GX2 SLI through a i7 965 to see if they play, when I have the
time, just for S&G.
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- Posts: 1
- Joined: Sun Jun 17, 2012 8:47 am
Re: Supported Video Cards
1. Card Name
NVidia ION 2
2. Mobile or Desktop
Desktop
Acer Aspire Revo nettop
Intel Atom CPU D525 @ 1.80GHz (4 cores)
2Gb Memory
3. OS
Fedora 18 x86_64
4. Alpha Number you tested on
196
5. If it works or not
Works fullscreen 1920 x 1080 (can't see FPS due to overscan) slows down with more than one enemy
6. Any other notes
NVidia ION 2
2. Mobile or Desktop
Desktop
Acer Aspire Revo nettop
Intel Atom CPU D525 @ 1.80GHz (4 cores)
2Gb Memory
3. OS
Fedora 18 x86_64
4. Alpha Number you tested on
196
5. If it works or not
Works fullscreen 1920 x 1080 (can't see FPS due to overscan) slows down with more than one enemy
6. Any other notes
Re: Supported Video Cards
ASUS GTX550Ti DirectCU
Desktop
Windows 7
Alpha 196
Works great
Desktop
Windows 7
Alpha 196
Works great
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- Posts: 5
- Joined: Sat Jan 19, 2013 8:10 pm
Re: Supported Video Cards
Nvidia GeForce 310
Samsung laptop
Windows 7 Ultimate
Tested - Alpha A-196
Works almost perfect. FPS drops a tiny bit now and then.
Samsung laptop
Windows 7 Ultimate
Tested - Alpha A-196
Works almost perfect. FPS drops a tiny bit now and then.
Re: Supported Video Cards
You should take a look at the SUMLauncher, at the moment it is the easiest way to change the resolution, switch to fullscreen mode and edit other settings. There are also hundreds of community made levels available via SUMLauncher, a great resource for weeks of fun.Thumper wrote:1920 x 1080 resolution default, but perhaps the game editors'
set res. is 1024 x 768 because the character size was rather large.
Another thing is that the software would run in a window by default,
not full screen.
viewtopic.php?f=13&t=14201
1. GeForce GTX 275
2. Desktop
3. Gentoo & Win 7
4. 196
5. Works perfectly
6. Steady 60 fps. Fast loading. Works smooth with over 10 enemies at once.
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- Posts: 1
- Joined: Sat Feb 02, 2013 11:28 pm
Re: Supported Video Cards
Nvidia geforce gtx 660 works amazingly!
Re: Supported Video Cards
Nvidia GTX 670, Windows 7, Works like a dream. Alpha 175>
Re: Supported Video Cards
Oh dearGrufil wrote:Alpha 175>