first thing is that i dont like the passive block system sometimes you block, sometimes youre dead after the first strike... i just dont get it, and it kills my fun hitting the enemy 10 times with no effect. i would make it that right mouse button blocks 100% when timed right, and remove the counter.
so i had this idea: when you get hit, the armor on the point where you've been hit just falls off or gets destroyed. the second time it makes damage.
it would give an extra level to combat, because you would try to hit the same spot again. (like in rage) and it would give armor a meaning other than just increasing health / optics
also a sword making damage when being drawn should be made possible, as it is one of the central parts in iaido & the use of a katana (civalry deadliest warriors has it, i just played it
and more different attacks, p.e. stabbing when moving forward & attacking
and replace the low kick with an actual sword attack , but that will be done anyways i think
