Palette not working

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Deadmaulerz
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Palette not working

Post by Deadmaulerz » Mon Jan 05, 2015 2:21 pm

Some of the characters palette editor GUI isn't working. It seems that it only does this on the wolf and Guard 2. It just brings up the window but the buttons are gone! I need these tools for a level I want to make, but it doesn't seem to work on the characters mentioned above. :( (Thanks in advance for any replies! :lol: )

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EPR89
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Re: Palette not working

Post by EPR89 » Mon Jan 05, 2015 3:17 pm

Characters need additional texture information that defines how parts of the texture are coloured.
Those two characters don't have that information, so they cannot be coloured.

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rodeje25
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Re: Palette not working

Post by rodeje25 » Mon Jan 05, 2015 3:32 pm

it would be weird if you could have a purple wolf

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Thomason1005
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Re: Palette not working

Post by Thomason1005 » Mon Jan 05, 2015 4:20 pm

rodeje25 wrote:it would be weird if you could have a purple wolf
now i want a purple wolf

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Endoperez
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Re: Palette not working

Post by Endoperez » Mon Jan 05, 2015 4:24 pm

I'll be aty PC this week. The whole wolf or just the beard?

Deadmaulerz
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Re: Palette not working

Post by Deadmaulerz » Mon Jan 05, 2015 5:37 pm

EPR89 wrote:Characters need additional texture information that defines how parts of the texture are coloured.
Those two characters don't have that information, so they cannot be coloured.
It was working a few days ago, but maybe it was changed. Idk :? .

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rodeje25
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Re: Palette not working

Post by rodeje25 » Tue Jan 06, 2015 3:21 am

Endoperez wrote:I'll be aty PC this week. The whole wolf or just the beard?
The beard.... That would make it weirder

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Thomason1005
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Re: Palette not working

Post by Thomason1005 » Tue Jan 06, 2015 7:37 am

rodeje25 wrote:
Endoperez wrote:I'll be aty PC this week. The whole wolf or just the beard?
The beard.... That would make it weirder
and a monocle please

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rodeje25
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Re: Palette not working

Post by rodeje25 » Tue Jan 06, 2015 8:44 am

And a green hat!

Deadmaulerz
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Re: Palette not working

Post by Deadmaulerz » Tue Jan 06, 2015 4:30 pm

:lol: :lol: :lol: :lol: :lol: :lol: This turned into something completely random :lol:

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rodeje25
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Re: Palette not working

Post by rodeje25 » Tue Jan 06, 2015 5:41 pm

Deadmaulerz wrote::lol: :lol: :lol: :lol: :lol: :lol: This turned into something completely random :lol:
it derailed because i said it would be weird if we could have a purple wolf :P

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Endoperez
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Re: Palette not working

Post by Endoperez » Wed Jan 07, 2015 3:22 am

Thomason1005 wrote:
rodeje25 wrote:
Endoperez wrote:I'll be aty PC this week. The whole wolf or just the beard?
The beard.... That would make it weirder
and a monocle please

A wolf with a spotted fur, one big spot aligned with the monocle, beard purple and magnificent.

"How do you find civilization, mister Spot, sir?"
"Absolutely horrid, Whiskers! This 'tea' tastes like grass water."

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rodeje25
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Re: Palette not working

Post by rodeje25 » Wed Jan 07, 2015 5:14 am

Howdy sir, i'm from america and here we have fanta wich will make you even more magnificent....... Wanna try some?

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Endoperez
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Re: Palette not working

Post by Endoperez » Thu Jan 08, 2015 4:01 pm

I come bearing sad news.

Attachable equipment breaks something in the plant shader. Plant shaders (which cause the plants to move with the wind) can't be used to create a wide-brimmed, bright-colored fancy hats with enormous feathers sticking out of them.

In other news I'm back at my laptop and have started looking at Overgrowth stuff.

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rodeje25
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Re: Palette not working

Post by rodeje25 » Thu Jan 08, 2015 4:20 pm

Endoperez wrote:I come bearing sad news.

Attachable equipment breaks something in the plant shader. Plant shaders (which cause the plants to move with the wind) can't be used to create a wide-brimmed, bright-colored fancy hats with enormous feathers sticking out of them.

In other news I'm back at my laptop and have started looking at Overgrowth stuff.
who said there should be feathers in the hat?

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