New internal testing build out
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New internal testing build out
Max has been learning how to release builds to Steam. Today he successfully released a Linux and Windows build to the internal testing branch on Steam. Feel free to check that out, especially if you're interested in the new mod path stuff which will be introduced in this coming alpha.
He'll be getting a Mac build up on there as soon as he can, probably tomorrow. He doesn't have a Mac computer yet (but he will soon), so he'll need to get some help from Micah for compiling the build for Mac for now.
He'll be getting a Mac build up on there as soon as he can, probably tomorrow. He doesn't have a Mac computer yet (but he will soon), so he'll need to get some help from Micah for compiling the build for Mac for now.
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Re: New internal testing build out
Cool, I'll check it out.
Edit: I get this on every map I try to load:
Edit: I get this on every map I try to load:
Re: New internal testing build out
This will be looked at tomorrow.RagdollZombie wrote:Cool, I'll check it out.
Edit: I get this on every map I try to load:
Re: New internal testing build out
I get that same issue, though I thought it was meaningless since I tried it on one of the Lugaru campaign levels, thinking they just weren't in the game. But now that I see another having that issue, does that mean you CAN play the Lugaru campaign as it is right now? If so, I'm super hyped about that
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Re: New internal testing build out
It seems to work for me now on the latest internal testing. Does it work for you people as well?
Re: New internal testing build out
silverfish, if max wants a cheaper option for run mac, i recommend a program called parallel desktop 11, it is very powerful I use it to run windows 7 and 8 on my mac and play games such as arma 3 and skyrim with no problem. they advertise that you can use it to run mac on windows as well and it run around $70
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Re: New internal testing build out
We need dedicated Mac hardware for the automated build process anyway. It has been ordered and will hopefully arrive in time for finishing the automated build process next week!
Re: New internal testing build out
I does not approve this new update! It kills ny framerate! Eveb the sinple shadows can't do anythinf about it....
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Re: New internal testing build out
Rodeje, even when you are playing?
Re: New internal testing build out
Everytime it updates i play a bit and test new stuff out. But this low fps really isn't fun.Silverfish wrote:Rodeje, even when you are playing?
Re: New internal testing build out
I get this error when loading the Stucco Courtyard Arena map:
Other maps seem to be working fine with a good FPS (at least 60).
Other maps seem to be working fine with a good FPS (at least 60).
Re: New internal testing build out
Go to Data/Textures/Terrain/desert_teeth.Haapavuo wrote:I get this error when loading the Stucco Courtyard Arena map:
Other maps seem to be working fine with a good FPS (at least 60).
Copy the desert_teeth_hm.png_stucco_courtyard_arena_weights.png_converted.dds file in there.
Rename the copy to desert_teeth_hm.png_stucco_courtyard_arena_weights.png. (should give you are warning about changing the file type; accept)
Done.
For some reason the game only creates the converted version of that file during installation.