Alpha 9 Links
Re: Alpha 9 Links
That's sort of relative but honestly, we don't fully depend on the entire Google Chrome codebase-- hence why the GUI is running on Mac before the actual public release of the browser. If anything, the future release of the browser will only serve to improve the stability and compatibility (maybe a PPC port of V8 is coming?) of the underlying Chromium base that we use.
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Re: Alpha 9 Links
I really wish I could get this working on my PC ... still having trouble. Installing C++ did fix my laptop but it didn't do the trick for my desktop.
I had a previous alpha installed and running. Downloaded the new Alpha and couldn't get it to work. SO I uninstalled Overgrowth in the add/remove programs and installed the new Alpha. I get this error:
"This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem"
uninstalled and reinstalled with no different results.
EDIT*** For some reason the link Hal1989 gave me WAY BACK in Alpha 5's forum topic worked:
http://www.microsoft.com/downloads/deta ... laylang=en
This this websites program did not work:
http://www.microsoft.com/express/download/#library
hmm I wonder wtf I just put on my computer ...
Should we maybe have an entire Forum Topic dedicated to helping solve these individual problems? Can anyone explain to me how the first alpha worked and why I needed to install C++ to make the next Alpha's work?
I had a previous alpha installed and running. Downloaded the new Alpha and couldn't get it to work. SO I uninstalled Overgrowth in the add/remove programs and installed the new Alpha. I get this error:
"This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem"
uninstalled and reinstalled with no different results.
EDIT*** For some reason the link Hal1989 gave me WAY BACK in Alpha 5's forum topic worked:
http://www.microsoft.com/downloads/deta ... laylang=en
This this websites program did not work:
http://www.microsoft.com/express/download/#library
hmm I wonder wtf I just put on my computer ...
Should we maybe have an entire Forum Topic dedicated to helping solve these individual problems? Can anyone explain to me how the first alpha worked and why I needed to install C++ to make the next Alpha's work?
Last edited by MightyWarriorEX on Wed Jan 14, 2009 3:35 pm, edited 1 time in total.
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Re: Alpha 9 Links
How do you load objects into the editor? My load tool just takes me to the finder window.Zaphon wrote:The editor is easy 'n fun to use. I made a little rock fort thing. Can't wait to make elaborate levels later!
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Re: Alpha 9 Links
Well this sucks ... Finally got the Alpha authenticated and it seemed to be loading fine but took awhile. Thought it might just be due to all the new stuff (I haven't gotten to see yet )
I got this error
"Vertex info
----------
(13) : error C5041: cannot locate suitable resource to bind parameter "tangent-to-world""
after clicking "OK" and expecting it to just go away I got another but red X
"On line 116 of textures.cpp:invalid operation"
and another (clicked ok before I could type it) , and another "on line 1569 of model.cpp invalid operation"
After trying to close the windows:
Lugaru2.exe - Application Error
"The instruction at "0x005e0e39" referenced memory at "0x01c80908". The memory could not be "read". Click on OK to terminate the program."
The last one wont go away ... just keeps popping up ...
In the phoenix Engine window all I can see is the outline of the terrain in a pretty blue, a rock, the cursor, and the controls on the left side of the screen ...
Tried again with same results only after closing windows received this error message:
"Runtime Error!
Program: C:\Program Files\Wolfire\Overgrowth\Lugaru2.exe
R6025
-pure virtual function call"
I got this error
"Vertex info
----------
(13) : error C5041: cannot locate suitable resource to bind parameter "tangent-to-world""
after clicking "OK" and expecting it to just go away I got another but red X
"On line 116 of textures.cpp:invalid operation"
and another (clicked ok before I could type it) , and another "on line 1569 of model.cpp invalid operation"
After trying to close the windows:
Lugaru2.exe - Application Error
"The instruction at "0x005e0e39" referenced memory at "0x01c80908". The memory could not be "read". Click on OK to terminate the program."
The last one wont go away ... just keeps popping up ...
In the phoenix Engine window all I can see is the outline of the terrain in a pretty blue, a rock, the cursor, and the controls on the left side of the screen ...
Tried again with same results only after closing windows received this error message:
"Runtime Error!
Program: C:\Program Files\Wolfire\Overgrowth\Lugaru2.exe
R6025
-pure virtual function call"
Re: Alpha 9 Links
Nope, the problem is very definitely that you’re building against the 10.5 SDK instead of the 10.4u SDK. I’m pretty sure I told you how to fix that in IRC last week. Could be you only made the changes in one configuration, though, that’s a rather common problem with Xcode.Jeff wrote:I am pretty sure that the 10.4 compatibility issues are due to Google Chrome.
Re: Alpha 9 Links
I did choose 10.4 in the popup menu, although I definitely admit a lot of things may have gone wrong. Please let hit me up on AIM or something and I would appreciate a schooling in xcode compilation. We need to get this sorted out before the blessed build.
Re: Alpha 9 Links
To be fair, there are like four threads with this problem. It's hard to read all the threads though.MightyWarriorEX wrote:Should we maybe have an entire Forum Topic dedicated to helping solve these individual problems? Can anyone explain to me how the first alpha worked and why I needed to install C++ to make the next Alpha's work?
Re: Alpha 9 Links
Browse to the Object folder located in Wolfire/Overgrowth/Data and open a object file to add it.VerdantPlanes wrote: How do you load objects into the editor? My load tool just takes me to the finder window.
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Re: Alpha 9 Links
Jeff wrote:To be fair, there are like four threads with this problem. It's hard to read all the threads though.MightyWarriorEX wrote:Should we maybe have an entire Forum Topic dedicated to helping solve these individual problems? Can anyone explain to me how the first alpha worked and why I needed to install C++ to make the next Alpha's work?
Do those other threads also include information about my second post? I really don't surf the threads and it's a little difficult to find specific answers through the searches. I guess I'll just wait until the Blessed Build comes out
Re: Alpha 9 Links
I'm not sure what section this belongs in but, what program am i meant to make textures for my custom models? Because in-game they are really really really bright.