"Shader fallback path currently unsupported"?

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Ink
Posts: 138
Joined: Tue Nov 07, 2006 10:35 am
Location: Norway

"Shader fallback path currently unsupported"?

Post by Ink » Tue Oct 13, 2009 6:59 pm

When I try to run the alphas, I get this error message first: "Shader fallback path currently unsupported" Then I click "OK", and this one comes up: "On line 716 of textures.cpp: invalid enumerant"

I click OK, and the whole thing shuts down.

It's not really a big hassle, seeing as it's only the alpha versions, but I hope it won't happen with the finished game!

Any ideas on how to solve this, though?

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TheBigCheese
Posts: 856
Joined: Sun Feb 08, 2009 11:01 am
Location: Lost in the Alps.

Re: "Shader fallback path currently unsupported"?

Post by TheBigCheese » Tue Oct 13, 2009 7:28 pm

It's very likely that your graphics card is unsupported at this time.

You might try installing the latest drivers, if you have not updated your card in a while.

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