Rigging/Animation Work Around

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John
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Rigging/Animation Work Around

Post by John » Thu Oct 29, 2009 6:31 pm

Hey guys this is for the rabbit guard. Some people are having the alpha crash when they push ctrl T (or command T on Mac). This work around was good for Raziel so I hope it works for you too.

Download this skeleton: http://cdn.wolfire.com/blog/basic-attac ... ints.phxbn

After you have the RABBIT GUARD MODEL loaded into the rigging editor, instead of trying to rig your own skeleton, click the "Load" button and select the downloaded file. You should now be able to pose and animate the Rabbit Guard.

The skeleton file is a prototype I got from David and includes detailed joints with better constraints than what you get by default from following our animation video. Hope this helps!

Raziel
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Joined: Tue Oct 27, 2009 12:40 pm

Re: Rigging/Animation Work Around

Post by Raziel » Wed Nov 04, 2009 12:10 pm

btw, the rigging works for me now since verison 51 :D

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Froyok
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Re: Rigging/Animation Work Around

Post by Froyok » Wed Nov 04, 2009 2:59 pm

Thanks ! I go to test ! :wink:

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