Project Showoff
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wolfbrother9393
- Posts: 42
- Joined: Fri Feb 26, 2010 4:53 pm
- Location: Eielson AFB, Alaska
- Contact:
Platforming Maps!
I've made two platforming maps that are now working.
Dog Training Garrison They weren't working before but that's been fixed.
You can get them here: viewtopic.php?f=13&t=9620
You can follow progress and videos here: http://www.moddb.com/mods/overgrowth-training-courses
Dog Training Garrison They weren't working before but that's been fixed.
You can get them here: viewtopic.php?f=13&t=9620
You can follow progress and videos here: http://www.moddb.com/mods/overgrowth-training-courses
Re: Project Showoff
@wolfbrother9393
Nice! I especially like the dog training level
Is there any way to get up the monolith that you made?
Nice! I especially like the dog training level
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wolfbrother9393
- Posts: 42
- Joined: Fri Feb 26, 2010 4:53 pm
- Location: Eielson AFB, Alaska
- Contact:
Re: Project Showoff
The one, far off in the distance? All I did was group together the ones from the Patchy Highlands and stand it up >.>sriven wrote:@wolfbrother9393
Nice! I especially like the dog training levelIs there any way to get up the monolith that you made?
It shouldn't be possible to get on top of.
If you figure out how to do it though, let me know XD
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The Fool Arcana
- Posts: 67
- Joined: Fri Feb 18, 2011 4:41 am
- Location: Central Canada
Re: Project Showoff
Here's a map I have in progress. I wanted it to be fairly realistic with a monolith motif. I'll post the finished map once I build a central tower, and finish placing, detailing, and angling all the monoliths. So far there are two ways to get everywhere, and I hope to keep it that way when it's done.




Can anyone make/link a good tutorial for the built-in decal editor? The floors and walls are starting to limit the realism of the wear of the building.
Keep up the good work everyone, the maps are looking awesome.




Can anyone make/link a good tutorial for the built-in decal editor? The floors and walls are starting to limit the realism of the wear of the building.
Keep up the good work everyone, the maps are looking awesome.
Re: Project Showoff
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The Fool Arcana
- Posts: 67
- Joined: Fri Feb 18, 2011 4:41 am
- Location: Central Canada
Re: Project Showoff
Alright here is the finished product. If it fails when a new alpha comes out, just let me know and I'll see if I can fix it.

I aimed to have the obelisks in a more crystal-like pattern, leave comments and I'll improve the design and add more to the map over the next few weeks.
I also wanted to point out that there are multiple ways to get to the second floor of the temple and only two to the top floor. The challenge is then, can you get to the top while staying in the temple? The map is small, but the jumps are pure evil.

I aimed to have the obelisks in a more crystal-like pattern, leave comments and I'll improve the design and add more to the map over the next few weeks.
I also wanted to point out that there are multiple ways to get to the second floor of the temple and only two to the top floor. The challenge is then, can you get to the top while staying in the temple? The map is small, but the jumps are pure evil.
Re: Project Showoff
Ok guys its finished. I kinda would like to keep building on this map, so I'm posting v1.0 for download.
Welcome to Emerald Valley!
Thats what i calls it
but I couldn't rename it without all my objects being deleted. If you like it go ahead and dowload. I've posted i quick video,but I didnt want to give away yoo much of the final map so myaybe you can explore around a bit yourselves. This is actually my first map but i spent alot of time on it.I'd be interested to see if anybody modifies this map, and I challenge anyone to fill the entire map. If you do, I'll try to think of some sort of reward.
Welcome to Emerald Valley!
Thats what i calls it
- Attachments
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- CustomMapexp.xml
- I hope you like it
- (1.9 MiB) Downloaded 211 times
Last edited by Alpharius on Sat Feb 26, 2011 7:14 pm, edited 2 times in total.
Re: Project Showoff
Unfortunately, the file you sent doesn't have all the buildings you made. It's basically an empty map with some rocks... I think you may be suffering from the same affliction as a few other mappers, and need to actually grab the version from your cache, and not from you main level folder... Like in this thread... viewtopic.php?f=13&t=9999 (this would also be why changing the name didn't work for you...)
Let us know if it works for you...
Let us know if it works for you...
Re: Project Showoff
so... remove all the other levels from the folder? i think i'm missing someting here. Err, what do you mean my chache?ariehl wrote:Unfortunately, the file you sent doesn't have all the buildings you made. It's basically an empty map with some rocks... I think you may be suffering from the same affliction as a few other mappers, and need to actually grab the version from your cache, and not from you main level folder... Like in this thread... viewtopic.php?f=13&t=9999 (this would also be why changing the name didn't work for you...)
Let us know if it works for you...
EDIT: try dowloading the file again now, and please lt me know if it works.
Last edited by Alpharius on Sat Feb 26, 2011 7:01 pm, edited 1 time in total.
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The Fool Arcana
- Posts: 67
- Joined: Fri Feb 18, 2011 4:41 am
- Location: Central Canada
Re: Project Showoff
I'll make an entry on how to get to the cache files in Windows. I'll edit this post with a link when it's ready.
Re: Project Showoff
i'm guessing it still wont work then... damn, well meanwhile, i'll start on my next map.The Fool Arcana wrote:I'll make an entry on how to get to the cache files in Windows. I'll edit this post with a link when it's ready.
Last edited by Alpharius on Sat Feb 26, 2011 7:03 pm, edited 1 time in total.
Re: Project Showoff
Still nothing but rocks.
What I meant was, check in this location to see if the file is there: C:\Users\<yourusername>\AppData\Local\VirtualStore\Program Files (x86)\Wolfire\Overgrowth\Data\Levels\
Somehow the file you're sending us has not been updated with your changes.
What I meant was, check in this location to see if the file is there: C:\Users\<yourusername>\AppData\Local\VirtualStore\Program Files (x86)\Wolfire\Overgrowth\Data\Levels\
Somehow the file you're sending us has not been updated with your changes.
Re: Project Showoff
Pretty sure that location doesnt even exist on my computer... All i get are messages saying it cannot find it when i searchariehl wrote:Still nothing but rocks.
What I meant was, check in this location to see if the file is there: C:\Users\<yourusername>\AppData\Local\VirtualStore\Program Files (x86)\Wolfire\Overgrowth\Data\Levels\
Somehow the file you're sending us has not been updated with your changes.
Re: Project Showoff
I believe it's in a hidden folder, so that might make it more difficult to find. Hopefully this will be something we can address soon...
Re: Project Showoff
ok well i found the folder. I'm reuploading it from there so try it againariehl wrote:I believe it's in a hidden folder, so that might make it more difficult to find. Hopefully this will be something we can address soon...