Everyone really does need to look at the config.txt and you can find most of these in the config.txt in the OG directory, but:
Double left click: Selects/Deselects objects
W,S,A,D: Moves Camera up down left right
Left click and Hold: Looks around, can also move tool bar
Tab: Slows camera down
*Once you have something selected*
The ui menu works, and you can rotate, translate scale etc.
Arrow keys: Move Object UDLR
console commands:
??????????????????????
Can someone please tell us what the console commands are?
*Bugs*
-load never works, even when you try to load the .xml file provided
-"/" Should speed the camera up but doesn't?
-You can scale until the rock is a line, then looking around it crashes the game, it also messes up the rock's shader(Rock goes entirely black).
-Lots of people are getting black on the hills instead of fog.
-Double clicking on the ui window crashes the game.
-I don't know the specifications of your .tga (and possibly .obj files?), it seems importing my own also crashes the game as I guess they are encoded wrong(done via the gimp which uses RLE and starts from the bottom right as default)?
-The add button doesn't do anything apart from make you loose control of the camera for a while.
-I've had to authenticate twice already, despite the localcode.txt already being in the directory the second time.
-Console related problems are abundant, but I hear those will soon be fixed, so I won't go over them
-If you run the game in full screen, make it loose focus then go back into the game, I somehow managed to turn the entire screen tinted green and cover it with random black static artifacts?
-When you left click and hold the UI box and move it, the camera goes along with it
(And that is not a feature :p)
-Some people have the aforementioned frame buffer error when they use post-effects(I don't personally, I just get cool motion-blur(Which also blurs the fps counter?)).
Chainsaw man wrote:
On line 1538 of model.cpp:
Invalid framebuffer operation
It'd be nice to be able to turn off the fog shaders without loosing the cool looking rock shaders too.
My specs are:
Windows Xp Pro
2.0ghz Core 2 duo
3gig ram
Nvidia 8400m(And yes, my hills have the black fog problem)
Averaging about 45 fps on all the standard settings
(Not all these bugs were discovered by me, but that should cover most of them?)