[Auto Updater] SUMLauncher - 3.0.8

A secret forum for people who preorder Overgrowth!
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Johannes
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Re: [Auto Updater] SUMLauncher

Post by Johannes » Thu Feb 23, 2012 5:31 pm

last wrote:I was mainly asking this because of this post
Freeman720 wrote:Is there a way to use this w/o having to enter the administrator password on Win 7? I don't have access to the administrator password.
I think when he is installing hes OG into different folder or different drive not into the default folder then he don't need administrator rights, right?
Right, I figured as much. The problem is the SUMlauncher cannot dynamically switch to being able to run without admin privileges.

We'd have to make a separate version of the launcher that doesn't require admin privileges. It'd be a bit of a mess (what happens then when this non-admin version tries to edit the admin folders for people hat accidentally download it?) a lot of work, for something that only affects a very tiny amount of users - only those few that don't have admin access on their computer.

It's just something that may not really be worth spending time on, when keeping in mind how many features we still have to implement that would benefit -everyone-.

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hihihiok
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Re: [Auto Updater] SUMLauncher

Post by hihihiok » Sun Feb 26, 2012 3:14 am

Very nice, will proove to be extremely helpful + all the extra maps!

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Aaron
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Re: [Auto Updater] SUMLauncher

Post by Aaron » Sun Feb 26, 2012 5:44 am

SUMLauncher Alpha 1.6.5 is now available:

Code: Select all

• Important update!
Please update from within the SUMLauncher!

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Aaron
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Re: [Auto Updater] SUMLauncher

Post by Aaron » Sun Feb 26, 2012 6:23 am

SUMLauncher Alpha 1.7 is now available:

Code: Select all

• Revised SUMLauncher to be able to run from any location.
• Added ability to select/reselect Overgrowth install location.
• Added ability to download full Overgrowth builds (downloads are resumable in case of a lost connection).
• Added MD5 check to completed full Overgrowth build downloads.
• Added option to redownload/update current alpha revision.
• Added ETA to alpha downloads.
• Revised Windows 'My Documents' folder detection.
• Added ability to load Overgrowth install path from Windows registry.
• Greatly increased robustness of bad-connection (or no connection) handling.
• Rewrote all server-contacting methods to have timeouts.
• Added check to ensure Menu Mod installer is receiving good data before transfering files.
• Added 'View Blog Post' button when new alpha is available.
• Many more general bug fixes / minor additions.
You can grab the download links in the first post - since this update changes how the SUMLauncher works, those of you who have the old version must delete your current SUMLauncher and download the new one!

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akazi
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Re: [Auto Updater] SUMLauncher

Post by akazi » Sun Feb 26, 2012 1:51 pm

thanks for the update. :D

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Anton
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Re: [Auto Updater] SUMLauncher

Post by Anton » Sun Feb 26, 2012 1:55 pm

Installing Overgrowth from SUMLauncher is so cool...

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MagnusM1
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Re: [Auto Updater] SUMLauncher

Post by MagnusM1 » Mon Feb 27, 2012 5:34 am

When updating, I don't have to uninstall SUMLauncher first, right?

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Anton
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Re: [Auto Updater] SUMLauncher

Post by Anton » Mon Feb 27, 2012 5:37 am

MagnusM1 wrote:When updating, I don't have to uninstall SUMLauncher first, right?
Only if you are updating an older version of SUMLauncher. Version 1.7 does require you to delete the old version, and replace it with the new. But this should only happen when moving to 1.7.

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jixxen
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Re: [Auto Updater] SUMLauncher

Post by jixxen » Mon Feb 27, 2012 7:41 am

Love it. This is awesome!

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Johannes
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Re: [Auto Updater] SUMLauncher

Post by Johannes » Mon Feb 27, 2012 1:01 pm

MagnusM1 wrote:When updating, I don't have to uninstall SUMLauncher first, right?
It isn't 100% necessary, since they shouldn't interfere with one another, but it's just best to remove the old one since it serves no purpose anymore.

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zzwerty
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Re: [Auto Updater] SUMLauncher

Post by zzwerty » Tue Feb 28, 2012 2:55 am

Hi. My SUMlauncher 1.7 keeps saying it can't access the server too.

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Aaron
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Re: [Auto Updater] SUMLauncher

Post by Aaron » Tue Feb 28, 2012 4:49 am

zzwerty wrote:Hi. My SUMlauncher 1.7 keeps saying it can't access the server too.
If you have AVG installed, try following the instructions listed under "Troubleshooting" in the first post.

If you don't (or following the instructions doesn't help), please fill out a bug report for us and we'll see what we can do :)

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Silverfish
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Re: [Auto Updater] SUMLauncher

Post by Silverfish » Thu Mar 01, 2012 3:20 pm

I released the updated version of my SUMLauncher video tutorial.

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Johannes
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Re: [Auto Updater] SUMLauncher

Post by Johannes » Thu Mar 01, 2012 3:35 pm

Silverfish wrote:I released the updated version of my SUMLauncher video tutorial.

Nice! I'll add that to the opening post again =)

One thing you need to add at the very beginning though, is when you launch SUMlauncher and you do not have Overgrowth installed, it will give you the option of selecting it, or downloading it completely. (this would happen right after they enter their preorder key)

We'd like people to use that instead of the forum links, because (As you mention later in the video) it's more robust than the direct download link, since it can be resumed. It's a good alternative for those that don't want to use a torrent client.

wingtip
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Re: [Auto Updater] SUMLauncher

Post by wingtip » Thu Mar 01, 2012 4:03 pm

Hey everyone! I just pre-ordered the game and played it for a day or two and it ran perfectly fine. But since I installed SUMLauncher I've been having problems with weird shadow effects. I used this forum's search function to find a solution, which brought me to a post earlier in this thread explaining how to delete the cache files. I followed the instructions, and it worked. That is, until I closed down Overgrowth and opened it up again. The problem came back, and now deleting the cache files doesn't seem to fix it. I've tried rebuilding light maps and even re-updating the alpha, but nothing seems to fix the problem. Can anyone help?

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