
If you'd like to try your hand at texturing the middle one, download the .zip file and have a go at it. In the .zip, there's the .blend Blender 3D file, and OBJ export of the model, and two image files (image of the UV unwrap and an image with the object's Ambient Occlusion map baked into it).
I'd love to see what people do with this. If you have any problems with the model's geometry or its unwrap, please tell me.
EDIT:
It's been brought to my attention that the warhammer is HUGE if it's brough into Overgrowth. As in, it's thicker at it's base than Turner is tall. It's still a perfectly usable weapon, mind you, but I'll upload a smaller version of it any way.
EDIT 2:
I have now resized and rotated the warhammer, and replaced the previous package with a new one. Just extract the Custom folder over your Overgrowth/Data (you should get a prompt about a folder of the same name already existing there). Once you're done with the texture, save it over warhammer_2_colormap.png, open Object Browser in OG, and go to /Data/Custom/Endoperez/weapons and choose W_warhammer_2.xml. Then it should work. But it might not. If it doesn't, I probably screwed up something!
Some references:
http://www.liveauctioneers.com/item/8673719
http://www.swordsantiqueweapons.com/s474_full.html
http://www.oriental-arms.com/item.php?id=4650
http://www.oriental-arms.com/item.php?id=4335








