The Cave (Multi-Player Map)

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zamzx zik
Posts: 197
Joined: Wed Oct 26, 2005 10:11 am
Location: Pasadina, MD

The Cave (Multi-Player Map)

Post by zamzx zik » Tue Jun 21, 2011 12:33 am

The Cave is a Multiplayer Deathmatch styled map based around the… wait for it… Cave.

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It's the first map I've finished, although I've been behind a lot of Hale's work. Doing things such as bouncing ideas with him, motivating him, etc…etc… But yeah, as I said, this is the first map I've been able to finish with only a little help from Hale.

When designing this map, I imagined how combat dynamics in a multiplayer setting would play out, and what kind of pathing and scenarios would keep gameplay fresh. I drew from my FPS experiences and I hope you guys enjoy what I created. It should provide a new experience every time you play.

It features two towers perched on the side of a large canyon. While the obvious way to get between the bases is through a treacherous field of rock formations, the most dangerous path is through the deep, dark cave. In this cave there are a lot of opportunities to swiftly and quietly snuff out enemies. Not only does the tight, claustrophobic environment of the cave add a new flavor to Overgrowth, just the fact that it's so dark really makes the player have to be cautious when inside. I hope you enjoy the map!

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There are no custom objects, so just download the file below, and you should be set!

The Cave Download
(I included the shadow maps in the folder, put them in "Data>Textures>ShadowMaps", they are worth it!)

Bright_Dusk
(Put the image in "Data>Textures>Skies")

P.S. Devs, please include multiplayer in Overgrowth. Capture the Flag would be amazing :3

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Rovert
Posts: 167
Joined: Fri Apr 29, 2011 4:52 pm
Location: PA, United States

Re: The Cave (Multi-Player Map)

Post by Rovert » Tue Jun 21, 2011 8:12 am

Now that looks pretty awesome. I only wish that there was a Multiplayer feature in OG to experience the map's true purpose. Love the design, looks very natural. Let's hope some form of competitive multiplayer will make it to the game.

LugaruFan
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Location: Desert Outpost

Re: The Cave (Multi-Player Map)

Post by LugaruFan » Wed Jun 22, 2011 4:10 am

I think (On a personal level) OG multi-player would have to have complete different game play mechanics to make it fair for everyone, another thing is weapons they should include things such as shurikens (hopefully I've spelt that right).

This map would be great for multi-player as it's big and spacious, it's also some eye candy :wink:

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Conner36
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Re: The Cave (Multi-Player Map)

Post by Conner36 » Thu Jun 23, 2011 12:16 am

I think CTF is a match made in heaven for OG. If they ever end up implementing multiplayer I imagine that it would be what starcraft ghost was meant to be, different races all at each others throats.
Another mode made for OG is wolf and mouse. I hope that after they finish the main game they release another OG with multiplayer. I'de buy it (again).

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