NEW CHARACTERS

A secret forum for people who preorder Overgrowth!
mklitsner
Posts: 3
Joined: Sun Dec 19, 2010 7:49 pm

Re: NEW CHARACTERS

Post by mklitsner » Thu Jul 07, 2011 1:46 am

T-rex people!

iPhoenix
Posts: 12
Joined: Sat Sep 25, 2010 8:35 am

Re: NEW CHARACTERS

Post by iPhoenix » Thu Jul 07, 2011 7:37 am

People-People!

Dan_Weaver
Posts: 5
Joined: Wed Jul 06, 2011 8:12 am

Re: NEW CHARACTERS

Post by Dan_Weaver » Thu Jul 07, 2011 11:31 am

iPhoenix wrote:People-People!
I think you're onto something here.

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Oddmann
Posts: 23
Joined: Thu Jun 02, 2011 8:17 am

Re: NEW CHARACTERS

Post by Oddmann » Sun Jul 10, 2011 6:30 am

DillonBarba wrote:
Oddmann wrote:Sloth-People!
holy shit!
i will start drawing this immediately.
Please do so! I bet that would make everyone laugh :D

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Oddmann
Posts: 23
Joined: Thu Jun 02, 2011 8:17 am

Re: NEW CHARACTERS

Post by Oddmann » Sun Jul 10, 2011 6:33 am

Revnant666 wrote:
Oddmann wrote:Sloth-People!
lol they would fail at combat.
most certainly yes, they wouldn't even know what hit them

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Krabman318
Posts: 225
Joined: Wed Nov 03, 2010 5:34 am
Location: Planet Decapod 10

Re: NEW CHARACTERS

Post by Krabman318 » Sun Jul 10, 2011 7:48 am

Count Roland wrote:Crab People Crab People
Krab people!

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Sirian
Posts: 82
Joined: Wed Dec 09, 2009 6:19 pm

Re: NEW CHARACTERS

Post by Sirian » Sun Jul 10, 2011 6:17 pm

Whale-people!

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Unwoundpath
Posts: 66
Joined: Sat Jan 08, 2011 1:18 pm

Re: NEW CHARACTERS

Post by Unwoundpath » Sun Jul 10, 2011 8:25 pm

Sirian wrote:Whale-people!
Already done!?!?

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Sirian
Posts: 82
Joined: Wed Dec 09, 2009 6:19 pm

Re: NEW CHARACTERS

Post by Sirian » Sun Jul 10, 2011 10:10 pm

Unwoundpath wrote:
Sirian wrote:Whale-people!
Already done!?!?
there are the Whaleman giant and colossal and all but... WHALE-PEOPLE!!! the ultimate killing machine of every animal in the world isn't..

fenwick
Posts: 20
Joined: Thu Jan 27, 2011 12:14 am

Re: NEW CHARACTERS

Post by fenwick » Tue Jul 12, 2011 6:57 am

Endoperez wrote:I hope the team will focus on finishing the game instead of incorporating the hundreds of suggestions fans have.
Quoted for truth.

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last
Posts: 2154
Joined: Fri Jan 07, 2011 7:02 am
Location: Estonia

Re: NEW CHARACTERS

Post by last » Tue Jul 12, 2011 1:12 pm

Sirian wrote:Whale-people!
there is a grate video about whaleman and sadley disabled rigging system in youtube.
http://www.youtube.com/watch?v=-RpqbC5- ... ded#at=194
God help us if someone tryes to animate fan made whaleman model :lol:

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Korban3
Posts: 4146
Joined: Tue May 31, 2011 9:14 pm
Location: 42nd St E, Hell

Re: NEW CHARACTERS

Post by Korban3 » Tue Jul 12, 2011 4:56 pm

Yeah, I was wondering why the rigging wouldn't start up. Wanted to rig all kinds of weird crap... And a new character.

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Sirian
Posts: 82
Joined: Wed Dec 09, 2009 6:19 pm

Re: NEW CHARACTERS

Post by Sirian » Tue Jul 12, 2011 10:06 pm

Korban3 wrote:Yeah, I was wondering why the rigging wouldn't start up. Wanted to rig all kinds of weird crap... And a new character.
they disabled it... I would like to animate some weird stuff too but.. if it's their decision it's the decision of the gods. of Whaleman too

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johndh
Posts: 160
Joined: Wed Jun 15, 2011 4:20 pm

Re: NEW CHARACTERS

Post by johndh » Wed Jul 13, 2011 1:14 am

It's far better to rig in Blender. ;)

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Endoperez
Posts: 5668
Joined: Sun Jan 11, 2009 7:41 am
Location: cold and dark and lovely Finland

Re: NEW CHARACTERS

Post by Endoperez » Wed Jul 13, 2011 2:53 am

johndh wrote:It's far better to rig in Blender. ;)
This is why the devs stopped using the built-in rigging and animation editors. The tools weren't good enough for them, so they moved on to Blender.

http://blog.wolfire.com/2010/07/Blender ... ion-editor

Later, the built-in editors were bugged and crashed the game. Since they want to finish the game, they decided to disable the editors instead of fixing them. There's a chance they might be put back once the game is finished, if there's demand for it.

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