Well, this is my first map. I tried to vary between scenaries, and I like 2 of them that I've made.
But the only thing I don't like is the stretching that I did to g.e. wall objects. They became blurred and unrealistic. Only when I finished the level that I really learned how to manipulate objects like cloning objects with ALT and to move objects between right measures with CTRL and RIGHT click. (What a NOOB, right??)
In spite of that, don't get yourselves fooled by the first glance you have at the beginning of my level. It becomes better as you advance. Obviously, don't get your hopes high in terms of graphics, because this is not a beautiful and well-designed map, in my opinion, it is like an AMATEUR-platformer-adventure-puzzle solving map with some wall texture stretched, I think it is a one-time map play.
If you are getting some trouble in passing through the level, let me know and I'll make a walkthrough video of it. And, don't rage yourselves over the platforms of my level, it isn't worthy
I loved making this one and now I'm improving my map skills so that I can make a better one for our community.
Would love to hear from you guys of what you think, what you liked and disliked.
Some pics: My 2nd version playthrough with my idealized ways:
Download the 1st version of map: EDIT: Those who previously downloaded the 1st version of the map, I recommend to get this 2nd one because:
- I replaced the wolf for an enemy rabbit in Ruins.
- I deleted 1 rabbit of 2 previously existent just close to the "castle", just before my 3rd part pic.
- Added wood platforms in the final scene so that it wouldn't be that hard and a second path in a near location, which is a bit (or not) quicker than to go through all the sticks; you can choose.
Advantages on getting the 2nd version: +fps
Download the 2nd version of map: Enjoy
PS: I love how the level ends. "You'll only find salvation in death."
I have never, as a gamer, took a role and contributed with something to a community so supportive and awesome like this. I'm really enjoying being part of something that sure is going to revolutionize the game industry.