I'm pretty new to coding, and i've just started learning C++ (POINTERS YEAH!)
As a side question, what are most games coded in?
Thanks (:
Whats overgrowth coded in?
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Re: Whats overgrowth coded in?
Overgrowth is coded in C++. Most games are coded in some C variant, like C++ or C-Sharp. The exception is Minecraft, which is coded in Java. Also, most that use a scripting layer uses something like Lua, where Overgrowth uses AngelScript.
C++ is a good place to start learning programming. That's where I started.
C++ is a good place to start learning programming. That's where I started.
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Re: Whats overgrowth coded in?
Thanks, One more question,Madd the Sane wrote:Overgrowth is coded in C++. Most games are coded in some C variant, like C++ or C-Sharp. The exception is Minecraft, which is coded in Java. Also, most that use a scripting layer uses something like Lua, where Overgrowth uses AngelScript.
C++ is a good place to start learning programming. That's where I started.
What is lua/angelscript? ie. What use does it have.
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Re: Whats overgrowth coded in?
With a script engine in your engine (cue "I put a ___ in your ___..."), it's possible to change programmed behaviours without re-compiling the entire engine from source. For you, this means two things:Precastwig wrote:What is lua/angelscript? ie. What use does it have.
1. You don't need to have a C++ development environment installed to mod Overgrowth.
2. You don't need to steal the Overgrowth source code to recompile Overgrowth just to mod it.
It's a win-win situation.