So i read around some of the posts from reddit regarding weapons and crippling.
I kept wondering why the cripple had to be permament, so then it struck me,
SOME SORT OF WEAPON THAT CRIPPLES UNTILL PULLED OUT.
(and or needs to be fixed by pulling real hard, like dislocated shoulder)
Mabye a knife can get stuck in your elbow and has to be pulled out, or hammer strike that disclocates your kneecap.
However this should not be done in battle, rather after the battle, so if a knife gets stucked in
your shoulder, you will be unable to block / attack with that arm untill you pull it out, this could lead to some more advanced combat, (even tho the combat is amazing allready)
Im still not sure as how this will effect(affect?) the overall gameplay but i think it would add more depth.
So that was my idea, hope you liked it?
Edits : spelling spelling
Kinda a good idea? Cripple knife untill pulled out.
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Re: Kinda a good idea? Cripple knife untill pulled out.
Maybe it would make you have less percentage of making a succesfull block/attack instead of making you not being able to block or attack.
Re: Kinda a good idea? Cripple knife untill pulled out.
There was a similar concept to this in Lugaru where, you could throw a knife into a wolf, and it would stick there, but not kill them. Then if you knocked them down, you could pull the knife out, and it would finish them off. It was pretty cool. I would expect that something like that could happen in OG as well.