Unofficial Overgrowth a175, weekly build

A secret forum for people who preorder Overgrowth!
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Mizeet
Posts: 2
Joined: Sat Apr 07, 2012 1:11 pm

Re: Unofficial Overgrowth a175, weekly build

Post by Mizeet » Mon Apr 09, 2012 2:54 pm

Djemps wrote:
Mizeet wrote:The game doesn't give me option to reset the level after I die anymore :/
I noticed the same thing. Just hit L on your keyboard to restart.
Thanks :D

warzone245
Posts: 7
Joined: Thu Apr 05, 2012 9:03 pm

Re: Unofficial Overgrowth a175, weekly build

Post by warzone245 » Mon Apr 09, 2012 3:55 pm

mah graphics card (radeon 6520G) still doesnt work XD

Jellydonut
Posts: 101
Joined: Mon Aug 15, 2011 9:32 pm

Re: Unofficial Overgrowth a175, weekly build

Post by Jellydonut » Mon Apr 09, 2012 4:18 pm

Ooh man this is great. They only need to make some more stealth, fix the restart menu, and MAKE THE BOTS QUIT THROWING ME WHEN I ATTEMPT TO STAB THEM!

shadedcolors
Posts: 5
Joined: Sat Mar 31, 2012 8:16 pm

Re: Unofficial Overgrowth a175, weekly build

Post by shadedcolors » Mon Apr 09, 2012 5:43 pm

I hope this fixed the game crashing at start. I'll edit if it does!


EDIT:

Still doesn't work...
Last edited by shadedcolors on Tue Apr 10, 2012 8:17 pm, edited 1 time in total.

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DemonicDaemon
Posts: 153
Joined: Tue Dec 13, 2011 3:18 pm
Location: Look up

Re: Unofficial Overgrowth a175, weekly build

Post by DemonicDaemon » Mon Apr 09, 2012 7:41 pm

I found the restart menu annoying because I just preferred to press L or X , but it would sometimes appear anyway and be in the way

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akazi
Posts: 1935
Joined: Fri Dec 30, 2011 3:14 pm
Location: Montgomery, Alabama

Re: Unofficial Overgrowth a175, weekly build

Post by akazi » Mon Apr 09, 2012 8:28 pm

DemonicDaemon wrote:I found the restart menu annoying because I just preferred to press L or X , but it would sometimes appear anyway and be in the way
same here.

applegeek
Posts: 1
Joined: Mon Apr 02, 2012 3:47 am

Re: Unofficial Overgrowth a175, weekly build

Post by applegeek » Tue Apr 10, 2012 8:37 am

I can't seem to get into fullscreen like i could on the last alpha. I set the option to fullscreen and change my dimensions and nothing happens. Please help

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liluke
Posts: 6
Joined: Tue Apr 10, 2012 5:47 am

Re: Unofficial Overgrowth a175, weekly build

Post by liluke » Tue Apr 10, 2012 9:49 am

Just bought the game really love it im having so much fun but i came across something what I think should be in the game, whilst I was killing some rabbits one of their swords hit me after I killed it and nothing happened and I think that they should hurt you if that happens if you agree with me or if you don't reply.

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Djemps
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Location: Rochester, NY
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Re: Unofficial Overgrowth a175, weekly build

Post by Djemps » Tue Apr 10, 2012 10:05 am

liluke wrote:Just bought the game really love it im having so much fun but i came across something what I think should be in the game, whilst I was killing some rabbits one of their swords hit me after I killed it and nothing happened and I think that they should hurt you if that happens if you agree with me or if you don't reply.
If the sword hit you and you didn't die, then you were probably lucky enough to not get hit by the actual tip or blade, because they sure can kill you. I know I've died on the 'Impressive Mountains' map just by walking into the spear as it tipped over onto the ground.

johnsonde
Posts: 12
Joined: Sat Dec 10, 2011 5:35 pm

Re: Unofficial Overgrowth a175, weekly build

Post by johnsonde » Tue Apr 10, 2012 10:06 am

This game is the bezt! i have hours to play it,and i've been waiting for the swords to have a animation,such as the cat rapier and cat dagger.this game rocks.its worth it! :D :lol:

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liluke
Posts: 6
Joined: Tue Apr 10, 2012 5:47 am

Re: Unofficial Overgrowth a175, weekly build

Post by liluke » Tue Apr 10, 2012 11:10 am

Djemps wrote:
liluke wrote:Just bought the game really love it im having so much fun but i came across something what I think should be in the game, whilst I was killing some rabbits one of their swords hit me after I killed it and nothing happened and I think that they should hurt you if that happens if you agree with me or if you don't reply.
If the sword hit you and you didn't die, then you were probably lucky enough to not get hit by the actual tip or blade, because they sure can kill you. I know I've died on the 'Impressive Mountains' map just by walking into the spear as it tipped over onto the ground.
I'm sure i was hit by it's blade but any ways im having a lot of fun

Hazbo
Posts: 2
Joined: Wed Apr 04, 2012 7:55 am

Re: Unofficial Overgrowth a175, weekly build

Post by Hazbo » Tue Apr 10, 2012 12:58 pm

I'm going to sound like a massive noob, but I'd like to know how to update from the last patch? I have 174 and I want to know where to put Overgrowth.lib & Overgrowth.exp c:

Hazbo
Posts: 2
Joined: Wed Apr 04, 2012 7:55 am

Re: Unofficial Overgrowth a175, weekly build

Post by Hazbo » Tue Apr 10, 2012 1:05 pm

Hazbo wrote:I'm going to sound like a massive noob, but I'd like to know how to update from the last patch? I have 174 and I want to know where to put Overgrowth.lib & Overgrowth.exp c:
Lol. Fuck dat. Found SUMLauncher.

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last
Posts: 2154
Joined: Fri Jan 07, 2011 7:02 am
Location: Estonia

Re: Unofficial Overgrowth a175, weekly build

Post by last » Tue Apr 10, 2012 1:10 pm

Hazbo wrote:I'm going to sound like a massive noob, but I'd like to know how to update from the last patch? I have 174 and I want to know where to put Overgrowth.lib & Overgrowth.exp c:
Those files go into same folder where your overgrowth.exe is.

warewolf44
Posts: 7
Joined: Thu Apr 05, 2012 9:53 pm

Re: Unofficial Overgrowth a175, weekly build

Post by warewolf44 » Tue Apr 10, 2012 7:38 pm

KiiNGz wrote:Am i the only one that gets this error? D:

---------------------------
Error in "enemycontrol.as"
---------------------------
Compiling void UpdateBrain()
ERR: enemycontrol.as (215, 9) 'holding_weapon' is not declared
ERR: enemycontrol.as (215, 8) Expression must be of boolean type
ERR: enemycontrol.as (310, 31) No conversion from 'int' to 'bool' available.

---------------------------
Cancel Try Again Continue
---------------------------

Help i wanna do one handed sword fighting to :(

I've got the same problem, Only its with Weapon Actions. SUMLauncher isn't working very well. o3o

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