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Yielding/Morale system

Posted: Thu Jul 19, 2012 9:52 am
by mnelskerovergrowth
You know what I think would be awesome to put in Overgrowth?

Yielding / A morale system.


I think a morale system of some kind would be great for enemy rabbits to
surrender/flee if they're outnumbered or wounded.

What do you guys think? :mrgreen:

Re: Yielding/Morale system

Posted: Thu Jul 19, 2012 5:06 pm
by Noz
Well there already is retreating for single enemies. Maybe weaker enemies should run away if they see stronger ones doing the same.

Re: Yielding/Morale system

Posted: Fri Jul 20, 2012 11:20 am
by mnelskerovergrowth
Noz wrote:Well there already is retreating for single enemies. Maybe weaker enemies should run away if they see stronger ones doing the same.
Well, the weak ones only flee if there's backup available. Or else they'll fight to death. :?