Rooftops- multiplayer idea

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human_dictionary
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Rooftops- multiplayer idea

Post by human_dictionary » Sun Nov 18, 2012 11:10 am

i was just playing Gyrth's 'Rooftops' map from the menu mod, and i thought: this needs to be a multiplayer mode. where you just run around, parkouring, and fighting everyone you come across. if anyone has any multiplayer discussion points, please post them here. i know we have local 2-player and duel mode, but LAN multiplayer and server hosted worldwide multiplayer would an amazing, although somewhat costly, addition to the final game.

also, is it possible to choke people in PvP? if it isnt, it needs to be added, if it is, there should be a way to escape it, like button mashing (for want of a better idea).
Last edited by human_dictionary on Sun Nov 18, 2012 2:58 pm, edited 1 time in total.

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Retarded Username
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Re: Rooftops- multiplayer idea

Post by Retarded Username » Sun Nov 18, 2012 11:37 am

Id settle for a stun move (If multiplayer was added) He falls for a bit longer period than normal ragdollin' and you may finish him, or not

coopdekill
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Re: Rooftops- multiplayer idea

Post by coopdekill » Fri Nov 23, 2012 12:15 pm

Desperate gods has an online multilayer and he said it has helped him learn net coding so i could see it in a year or two.

kbwilliams95
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Re: Rooftops- multiplayer idea

Post by kbwilliams95 » Tue Nov 27, 2012 8:29 am

That would be a really fun mode I agree 100%. And I love the stun idea.

LugaruFan
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Re: Rooftops- multiplayer idea

Post by LugaruFan » Sat Dec 01, 2012 10:01 am

A good game mode would be racing, say you're on some rooftops and there is four other rabbits, and you have to race to the end of the point but whilst doing so there are obstacles or enemies etc. that can knock you off, causing you to start again.

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Retarded Username
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Re: Rooftops- multiplayer idea

Post by Retarded Username » Sat Dec 01, 2012 12:44 pm

LugaruFan wrote:A good game mode would be racing, say you're on some rooftops and there is four other rabbits, and you have to race to the end of the point but whilst doing so there are obstacles or enemies etc. that can knock you off, causing you to start again.
That would be a better multiplayer mode, at least to test internet multiplayer in OG

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pookaguy
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Re: Rooftops- multiplayer idea

Post by pookaguy » Sun Dec 02, 2012 12:04 pm

Races are very much possible in OG, all we need is the Multiplayer.

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Constance
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Re: Rooftops- multiplayer idea

Post by Constance » Sun Dec 02, 2012 4:28 pm

And the Lunny Bunny.

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