First attempt at cutscence.

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Doloflex
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First attempt at cutscence.

Post by Doloflex » Sun Nov 10, 2013 10:36 pm

Yea this was pretty crappy but I hope I can one day make maps and incorporate these in. :lol:

https://www.youtube.com/watch?v=E18lelOs_Bs

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RagdollZombie
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Re: First attempt at cutscence.

Post by RagdollZombie » Sun Nov 10, 2013 11:04 pm

Looks cool :D

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Thomason1005
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Re: First attempt at cutscence.

Post by Thomason1005 » Mon Nov 11, 2013 4:27 am

did someone found the hotspot to start a dialogue? walking through it doesnt trigger it...

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RagdollZombie
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Re: First attempt at cutscence.

Post by RagdollZombie » Mon Nov 11, 2013 4:39 am

load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps :D

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Thomason1005
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Re: First attempt at cutscence.

Post by Thomason1005 » Mon Nov 11, 2013 5:40 am

RagdollZombie wrote:load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps :D
it doesnt work : (
i tried the file name as well as the specified name

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Parco Folgore
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Re: First attempt at cutscence.

Post by Parco Folgore » Mon Nov 11, 2013 2:44 pm

Thomason1005 wrote:
RagdollZombie wrote:load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps :D
it doesnt work : (
i tried the file name as well as the specified name
not the name of the file, to see the name just open the file and it should be the first line
(#name "name is here")

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Constance
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Re: First attempt at cutscence.

Post by Constance » Mon Nov 11, 2013 3:00 pm

RagdollZombie wrote:load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps :D
The dialouge has to be open in the in-game editor before you activate it with the hotspot.

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Thomason1005
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Re: First attempt at cutscence.

Post by Thomason1005 » Mon Nov 11, 2013 3:02 pm

Parco Folgore wrote:
Thomason1005 wrote:
RagdollZombie wrote:load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps :D
it doesnt work : (
i tried the file name as well as the specified name
not the name of the file, to see the name just open the file and it should be the first line
(#name "name is here")
Yeah i got it working now, thx buds..

it looks like the game has a problem with blanks in the name and you have to preview the dialogue at least once, also you have to reset the level to trigger them again...

i havent figured out completely why it works now, but it does

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