First attempt at cutscence.
First attempt at cutscence.
Yea this was pretty crappy but I hope I can one day make maps and incorporate these in.
https://www.youtube.com/watch?v=E18lelOs_Bs
https://www.youtube.com/watch?v=E18lelOs_Bs
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Re: First attempt at cutscence.
Looks cool
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Re: First attempt at cutscence.
did someone found the hotspot to start a dialogue? walking through it doesnt trigger it...
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Re: First attempt at cutscence.
load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps
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Re: First attempt at cutscence.
it doesnt work : (RagdollZombie wrote:load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps
i tried the file name as well as the specified name
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Re: First attempt at cutscence.
not the name of the file, to see the name just open the file and it should be the first lineThomason1005 wrote:it doesnt work : (RagdollZombie wrote:load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps
i tried the file name as well as the specified name
(#name "name is here")
Re: First attempt at cutscence.
The dialouge has to be open in the in-game editor before you activate it with the hotspot.RagdollZombie wrote:load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps
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Re: First attempt at cutscence.
Yeah i got it working now, thx buds..Parco Folgore wrote:not the name of the file, to see the name just open the file and it should be the first lineThomason1005 wrote:it doesnt work : (RagdollZombie wrote:load the start_dialogue hotspot by going to Data/Objects/Hotspots , then once you spawn it in your level, press u to edit its properties. Replace "Default_text" with the name of your dialogue.Hopes this helps
i tried the file name as well as the specified name
(#name "name is here")
it looks like the game has a problem with blanks in the name and you have to preview the dialogue at least once, also you have to reset the level to trigger them again...
i havent figured out completely why it works now, but it does