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Any tips on level design?

Posted: Sun Jan 05, 2014 10:40 am
by Mc Rex
So I just made my first level, its a little versus thing on that tree valley bridge level thing with a bot.

Image

It doesn't actually look like that, F8 screenshots mess up for some reason.

https://dl.dropboxusercontent.com/s/v6k ... faxKAXm2lQ

Have a look at it or mess around with it if you want. Uses SteelRaven7's wipeout hotspots.

So anyone got any help for me? Any way to make it harder? Any way to stop the AI from thinking its okay to walk on the side of the hexagon thing?

Re: Any tips on level design?

Posted: Sun Jan 05, 2014 11:14 am
by Thomason1005
dang i havent got the wipeoutTrigger mod
f8 doesnt Show Terrain, use f7

Re: Any tips on level design?

Posted: Sun Jan 05, 2014 1:26 pm
by akazi
Thomason1005 wrote:dang i havent got the wipeoutTrigger mod
f8 doesnt Show Terrain, use f7
Lol, since when was F7 also screenshot button too. I never knew this. :o

Re: Any tips on level design?

Posted: Sun Jan 05, 2014 1:31 pm
by last
Since at the beginning of the time.

Re: Any tips on level design?

Posted: Mon Nov 28, 2022 11:53 am
by amelia
Designing is one of the toughest skills to learn. Many people try to learn this skill but not all of them succeed. For designing tips you can hire adobe indesign experts because they have experience in this field and they will suggest you some unique ideas for designing.

Re: Any tips on level design?

Posted: Mon Jan 02, 2023 11:36 pm
by superrobe
I never realized that pressing F7 also took a screenshot. To be honest, I was unaware of this
mario games