I tried out the character/object customization, and was sad to see that the metal plates and other such objects do not add any protection to the rabbit. Instead, the weapons go right through them.
I would like to see some armor functionality added to the game, with objects placed on the rabbit deflecting or reducing hits in the area it covers. The alpha video mentioned dogs being heavily armored, and it would be best do add some function to that armor.
Functional Armor
Re: Functional Armor
Well, I am pretty sure that this will be included in the final version. It is just not implemented yet.
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Re: Functional Armor
It might be a jerk to have to account for the weight of the armor when your messing with the stats of you characters though.Surak wrote:Well, I am pretty sure that this will be included in the final version. It is just not implemented yet.
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Re: Functional Armor
If they include weight for the armor, there's a high chance that it'll probably only reduce movement speed by a minimal amount to allow for maximum stat messing around-ness. At least that's what I think.Phoenixwarrior141 wrote:It might be a jerk to have to account for the weight of the armor when your messing with the stats of you characters though.Surak wrote:Well, I am pretty sure that this will be included in the final version. It is just not implemented yet.