Sorry guys, but given the fact that now you can attack bodies, what if in combat you want to attack a living rabbit, but you target a body lying next to you instead?
Shouldn't the devs create a setting of targeting priority other than distance, but also alive>dead/unconscious?
Or maybe make it so that while in combat you cannot attack bodies?
Otherwise it could become pretty stressful.
For reference at 1:32 and 4:43
Attack's target
Attack's target
Last edited by Sehiro on Thu Oct 02, 2014 5:05 am, edited 1 time in total.
Re: Attack's target
Remove the part that puts it in a playlist. The "&" and everything behind it.
Re: Attack's target
Though this doesn't often happen because you're not usually amongst piles of dead bodies in mid combat, I do agree and i'm sure the devs have thought about this as well. Probably not top priority though
Re: Attack's target
Thanks both
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Re: Attack's target
Sadly I am often among piles of dead bodies. This happens to me a lot, generally during fast paced action against multiple enemies with weapons, I'll stab one, try to stab the next, and then end up stabbing the one I just stabbed.Vespabros wrote:Though this doesn't often happen because you're not usually amongst piles of dead bodies in mid combat, I do agree and i'm sure the devs have thought about this as well. Probably not top priority though