OUT
-
- Posts: 713
- Joined: Sat Apr 20, 2013 9:44 am
- Location: GerMany
Re: OUT
duuuude wait a couple alphas, im sure theyll optimize it again after they brought some new features in. if youre having errors tell em dont give up that easily
-
- Posts: 317
- Joined: Sun Jul 21, 2013 1:15 pm
- Location: Somewhere under the rainbow, face down in the dirt.
Re: OUT
You really can't just give up on a game like that, especially when it's in Alpha. I'm suffering from framerate problems that make the game unplayable, but that just makes me look forward to the Alpha that fixes it even more.
-
- Posts: 852
- Joined: Thu Oct 25, 2012 5:42 pm
- Location: Click the website link for my Youtube channel
- Contact:
Re: OUT
Don't gooooo.... I love your maps Hopefully next alpha or two should be more optimized...
Re: OUT
You can also just keep using a209, but of course, you can leave if you want.
See ya!
See ya!
Re: OUT
I found the problem!!!
Is every single object in a map (better to say the light received by the object.....the new light system...I think is crap and not optimized)....if the map is completely empty the game runs ok.
so yeah...lets run and jump in an empty map...this is fun.
what is this???
Is every single object in a map (better to say the light received by the object.....the new light system...I think is crap and not optimized)....if the map is completely empty the game runs ok.
so yeah...lets run and jump in an empty map...this is fun.
what is this???
-
- Posts: 303
- Joined: Thu Jan 02, 2014 6:38 pm
- Location: Chilly China
Re: OUT
Yay! elegaro isn't OUT