Unofficial Overgrowth b2 build

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merlyn
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Unofficial Overgrowth b2 build

Post by merlyn » Tue Feb 14, 2017 5:39 pm

The latest Overgrowth beta 2 early access build is here! You can get it DRM-free here, or you can grab it through your Steam account.


(watch in hd)

Changelog:
The points listed here are just a summary of all the changes. You can find the full change log here: https://docs.google.com/document/d/14cA ... sp=sharing

Editor
- Major overhaul of editor, new GUI system, swapped out ribbon for menu
- New scenegraph window
- Can now create new level from main menu
- New "open recent" menu
- New and greatly improved dialog editor
- New, much faster, better categorized object spawner
- Better numerical editing of parameters (object transforms, sun properties, etc)
- Performance window
- Better XML saving so better merging when multiple people work on one level
- Better hotload of some UI scripts

Gameplay
- First wolf encounter is now "frozen river" level in Lugaru campaign
- Wolves have more inertia, so move faster, but have worse cornering
- Removed "poke" attack from some swords
- Improved dog/rat differentiation
- Fixed some other combat exploits

Graphics
- Blood decal merging/pooling
- Improved texture blending results by using height maps
- Switched from NVTT texture compression to Crunch (better quality for same size)
- More eye candy in first Lugaru village (foliage/lake)

Other
- Fixed broken GUI on OSX Sierra
- Performance improved significantly on OSX + Intel, and some other machines
- Fix several flickering squares glitches
- Fix glitch where characters "ran away" to edge of map
- Lots of other bug fixes

Note for MacOS users: We have seen some memory leaks that cause crashes after playing through a good chunk of the Lugaru campaign. We are working on a fix, and will provide a hotfix when it is done!

If you find any bugs, please email a full description, full steps to reproduce, and your system specs to [email protected].

To download the beta, use one of these links, Steam, or log into your Humble Bundle account:

Windows: Download
Mac OS X: Download
Linux: Download
Linux (64 bit): Download

Just want the changes from the last beta to b2? http://cdn.wolfire.com/alpha/diffs/overgrowth-b2.zip
[+] Checksums
Windows builds:
MD5 = 073acbf8e0495985bf234fe3c9f78737
SHA1 = 2ffc54a380a6be53b7e0d1e716a5a28162af5db6

Mac builds:
MD5 = ffbcbb171bb286eef219c294099aff8f
SHA1 = 72d5eaa9bf7c847d4bbccd96770e98ecaec7020b

Linux builds (32 bit):
MD5 = f703c6c0aea054a65ae2d468a8680fd9
SHA1 = 148b54dab5861f0bdde4661420f423bec9346e20

Diff file:
MD5 = 7d36994cb01c0bc2cbf53c554ede0fbb
SHA1 = f265fc6e1097f502f799561a22ce3ad421c9c236

kearney
Posts: 1
Joined: Fri Feb 17, 2017 5:53 am

Re: Unofficial Overgrowth b2 build

Post by kearney » Fri Feb 17, 2017 6:05 am

How do I get the game on steam?

I'm real lost


edit: nvm, im stupid

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yummyyanko
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Re: Unofficial Overgrowth b2 build

Post by yummyyanko » Sat Feb 18, 2017 5:28 pm

This really messed up a lot of the old mods - I just got the game a couple of days ago, and installed SUMlauncher - but most of the mods I install make the game crash :(

merlyn
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Re: Unofficial Overgrowth b2 build

Post by merlyn » Sat Feb 18, 2017 10:46 pm

yummyyanko wrote:This really messed up a lot of the old mods - I just got the game a couple of days ago, and installed SUMlauncher - but most of the mods I install make the game crash :(
Any script mods require modders to update them. However they just shouldn't load...

If you have a specific mod problem to report you should report it on that mod's thread, or let us know what's going on. Just telling us "a lot of mods are causing crashes" leaves us wondering which specific mods you're talking about, and with no steps to reproduce the crashes on our end.

Undependability
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Joined: Mon Jan 20, 2014 11:02 pm

Re: Unofficial Overgrowth b2 build

Post by Undependability » Mon Feb 20, 2017 6:02 pm

How would I increase the parameters of characters beyond the set limit with the new gui?
(movement speed: 10000) or (attack damage: 9000)

merlyn
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Re: Unofficial Overgrowth b2 build

Post by merlyn » Mon Feb 20, 2017 8:34 pm

Undependability wrote:How would I increase the parameters of characters beyond the set limit with the new gui?
(movement speed: 10000) or (attack damage: 9000)
Might want to post on a new thread next time, cause other people have asked the same question, and it would be easier for them to search for if it was its own thread :)

CTRL + Click lets you set the parameters by typing in a number, and this lets you bypass the slider's limits.

Cheers!

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Peruraptor
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Re: Unofficial Overgrowth b2 build

Post by Peruraptor » Tue Feb 21, 2017 10:48 pm

I've had a recurring Problem with the Beta Builds (though it may be due to the jump to Sierra). Downloading takes significantly longer than it used to, and when I try to open it I gets stuck checking the verifying the creator and never opens.

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Silverfish
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Re: Unofficial Overgrowth b2 build

Post by Silverfish » Thu Feb 23, 2017 8:56 am

Peruraptor wrote:I've had a recurring Problem with the Beta Builds (though it may be due to the jump to Sierra). Downloading takes significantly longer than it used to, and when I try to open it I gets stuck checking the verifying the creator and never opens.
This is probably an issue with your operating system or browser, because the beta downloads seem to work for me. Have you searched online for a solution to the issue?

gruppler
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Joined: Sun Jan 09, 2011 11:02 pm

Re: Unofficial Overgrowth b2 build

Post by gruppler » Fri Feb 24, 2017 7:19 pm

After playing in the arena for about 40 minutes, the crowd sounds disappear. After that, the sound gets worse and worse, in that the sound effects get shorter and shorter. Seems like a memory leak.

Windows 10, i7-4820K, 16GB RAM, GeForce GTX 970, 1920x1080

Awesome093
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Joined: Sat Mar 11, 2017 5:26 am

Re: Unofficial Overgrowth b2 build

Post by Awesome093 » Sat Mar 11, 2017 10:03 pm

When i bought this for steam yesterday i installed it and tried to play the game on beta 2, and so the game loaded up and everything was fine until i tried to load up a map then it tabbed out of the game and gave me an error saying general error with openGL then some other stuff and at the bottom it said invalid framerate buffer and in the console it said out of memory a bunch of times
here are my pc specs fyi : Windows Vista Intel Core 2 Duo CPU E7500 @ 2.93Ghz 2.94Ghz 4Gb ram
32 bit and a nvidia geforce 9500 gt graphics card

merlyn
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Re: Unofficial Overgrowth b2 build

Post by merlyn » Sat Mar 11, 2017 10:53 pm

Awesome093 wrote:When i bought this for steam yesterday i installed it and tried to play the game on beta 2, and so the game loaded up and everything was fine until i tried to load up a map then it tabbed out of the game and gave me an error saying general error with openGL then some other stuff and at the bottom it said invalid framerate buffer and in the console it said out of memory a bunch of times
here are my pc specs fyi : Windows Vista Intel Core 2 Duo CPU E7500 @ 2.93Ghz 2.94Ghz 4Gb ram
32 bit and a nvidia geforce 9500 gt graphics card
Please find your logfile and hwreport.txt, and attach them to an email to [email protected]

Here's instructions on how to find hwreport.txt and your logfile - http://wiki.wolfire.com/index.php/How_T ... Overgrowth

If you can easily reproduce this bug, please add step by step instructions to do that to the email.

Awesome093
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Joined: Sat Mar 11, 2017 5:26 am

Re: Unofficial Overgrowth b2 build

Post by Awesome093 » Sun Mar 12, 2017 3:05 am

merlyn wrote:
Awesome093 wrote:When i bought this for steam yesterday i installed it and tried to play the game on beta 2, and so the game loaded up and everything was fine until i tried to load up a map then it tabbed out of the game and gave me an error saying general error with openGL then some other stuff and at the bottom it said invalid framerate buffer and in the console it said out of memory a bunch of times
here are my pc specs fyi : Windows Vista Intel Core 2 Duo CPU E7500 @ 2.93Ghz 2.94Ghz 4Gb ram
32 bit and a nvidia geforce 9500 gt graphics card
Please find your logfile and hwreport.txt, and attach them to an email to [email protected]

Here's instructions on how to find hwreport.txt and your logfile - http://wiki.wolfire.com/index.php/How_T ... Overgrowth

If you can easily reproduce this bug, please add step by step instructions to do that to the email.
i currently have the game uninstalled but i just downloaded the non steam version so if it works then nevermind butif it doesnt i will send the logfile

TriadMonkey
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Joined: Mon Feb 20, 2012 12:03 am

Re: Unofficial Overgrowth b2 build

Post by TriadMonkey » Thu Mar 16, 2017 12:58 am

Where is the link for the 64bit build of b2?

merlyn
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Re: Unofficial Overgrowth b2 build

Post by merlyn » Thu Mar 16, 2017 12:38 pm

TriadMonkey wrote:Where is the link for the 64bit build of b2?
Linux build?

I'll add the link. If for some reason I somehow don't include it again, you can just modify the URL.

djay
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Joined: Sat May 25, 2013 9:48 am

Re: Unofficial Overgrowth b2 build

Post by djay » Fri Mar 17, 2017 5:22 pm

Nice we have a linux64 build, I could'nt get the 32bit one to work :oops:
But it may take me 4-6 hours to download... (I only have a very weak connection.)
Could you (develloppers) consider using a torrent? Thanks.

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