Unofficial, alpha 42 weekly build

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Jeff
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Unofficial, alpha 42 weekly build

Post by Jeff » Tue Sep 01, 2009 12:45 am

The unofficial, alpha 42 leaked build is (about to be) here!

A "leaked build" is when John and I literally grab the latest SVN build and package it up for you guys. It has a ton of known bugs, so don't worry if it doesn't work for you. It is not condoned by David, Phillip, and Aubrey, but we want to keep you guys in the loop and give you stuff to play with regularly! Please report bugs in Trac! http://trac.wolfire.net/spf/overgrowth

*NOTE* Please remember that these are unofficial alphas and they do not represent a finished product. They are not even polished builds, just straight up raw development dumps not intended for public consumption.

New in this version: (see blog)

Also, press F to toggle wireframe stuff. Press 8 and 9 to toggle the Rabbot. Press ` for the console. Type Console.help() for the console commands. Press b to spawn a physics box, right click to drag it around. Press r to spawn a ragdoll and F1 for WebKitten.

We are testing out BitTorrent DNA! Please let me know how that goes.
Windows: (direct) (torrent) (BitTorrent DNA)
Mac OS X: (direct) (torrent) (BitTorrent DNA)

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Note! No PPC, 10.4 Tiger, or Linux support at the moment -- we are waiting on Google Chrome for these. We are not sure when this will happen. Linux support is on the horizon though!

Jeff
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Re: Unofficial, alpha 42 weekly build

Post by Jeff » Tue Sep 01, 2009 12:45 am

Should be ready in 20 minutes!

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zipil
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Re: Unofficial, alpha 42 weekly build

Post by zipil » Tue Sep 01, 2009 3:43 am

OH YAY *waits in excitement!* lookin good as always!

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turbochop
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Re: Unofficial, alpha 42 weekly build

Post by turbochop » Tue Sep 01, 2009 7:07 am

No crappy upload this time eh? It's still alive, the upload I mean?

tekn04
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Re: Unofficial, alpha 42 weekly build

Post by tekn04 » Tue Sep 01, 2009 8:42 am

so just how do we take these layered screenshots?

Jeff
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Re: Unofficial, alpha 42 weekly build

Post by Jeff » Tue Sep 01, 2009 12:01 pm

turbochop wrote:No crappy upload this time eh? It's still alive, the upload I mean?
Nope, I'm in Seattle right now, where my upload speed is literally 1 megabyte (not megabit) per second. :)

Jeff
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Re: Unofficial, alpha 42 weekly build

Post by Jeff » Tue Sep 01, 2009 12:02 pm

tekn04 wrote:so just how do we take these layered screenshots?
I don't think there is a way to access that outside of the source right now unfortunately. :(

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VerdantPlanes
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Re: Unofficial, alpha 42 weekly build

Post by VerdantPlanes » Wed Sep 02, 2009 12:39 am

the sky in DogTomb.xml hasn't worked for me for a few alphas. that true for anyone else?

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Hale
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Re: Unofficial, alpha 42 weekly build

Post by Hale » Wed Sep 02, 2009 6:17 am

VerdantPlanes wrote:the sky in DogTomb.xml hasn't worked for me for a few alphas. that true for anyone else?
Yeah, go to "data>textures>skies" and duplicate these three files...
stormy1.tga_cube.dds
stormy1.tga_cube_spec.dds
stormy1.tga_cube_diffuse.dds
Change your duplicates to...
stormy1.tga_dogtomb_cube.dds
stormy1.tga_dogtomb_cube_spec.dds
stormy1.tga_dogtomb_cube_diffuse.dds
This shall fix your sky.

tekn04
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Re: Unofficial, alpha 42 weekly build

Post by tekn04 » Wed Sep 02, 2009 7:06 am

Jeff wrote:
tekn04 wrote:so just how do we take these layered screenshots?
I don't think there is a way to access that outside of the source right now unfortunately. :(
:(
oh well
Does it produce a psd?

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Endoperez
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Re: Unofficial, alpha 42 weekly build

Post by Endoperez » Wed Sep 02, 2009 9:19 am

tekn04 wrote:
Jeff wrote:
tekn04 wrote:so just how do we take these layered screenshots?
I don't think there is a way to access that outside of the source right now unfortunately. :(
:(
oh well
Does it produce a psd?
I don't think psd is open format, so I doubt it. My quess is it puts diffuse (colors unaffected by light), light, shadows, postpro effects etc to different image files; or perhaps terrain, objects and characters to separate image files. Similar to render layers of 3D editing software, if you know about those.

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