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New map (Stonebreaker Stronghold)

Posted: Thu Apr 22, 2010 11:28 pm
by dethfalcin
]Well not really a new map, but I'm working on a project that will eventually turn the desert map into a map with a few small outposts and trade routes. Here's my progress so far. Nothing great but its some thing
So far I have the Stonebreaker Outpost/Village/Stronghold main structure.
Interior of the structure
Interior of the structure
Entrance
Entrance
It's pretty big, it will be the biggest structure in the map
It's pretty big, it will be the biggest structure in the map
Lets see if you can find the 2 secrets of the Stonebreaker Stronghold :)
Stonebreaker Stronghold.xml
(145.85 KiB) Downloaded 56 times

Re: New map (Stonebreaker Stronghold)

Posted: Fri Apr 23, 2010 1:36 am
by mansizedmouse
Not bad at all

Re: New map (Stonebreaker Stronghold)

Posted: Fri Apr 23, 2010 11:47 am
by Freshbite
I would say this sure has potential in turning to something much greater. Keep it up!

... and that is one giant hammer.

Re: New map (Stonebreaker Stronghold)

Posted: Fri Apr 23, 2010 1:31 pm
by Endoperez
A bit empty, as of yet. Also, I think that giant hammer is too weird and that the level would work better without it...

Is it supposed to be a stronghold, or something more of a working camp built into a good defensible position? The latter would allow for shacks and cruder buildings, but a proper fort should probably have good, well-built stone walls. I think a shabby camp would be more interesting, but you might well disagree.

Re: New map (Stonebreaker Stronghold)

Posted: Fri Apr 23, 2010 7:19 pm
by Renegade_Turner
I'm not sure I understand the purpose of that giant hammer, but nice work nonetheless. :P

Re: New map (Stonebreaker Stronghold)

Posted: Sat Apr 24, 2010 2:46 am
by dethfalcin
@ Endoperez
Yeah I was thinking the same thing about the hammer, and I really like the idea about having it a more shoddy outpost sort of thing Thanks :)

Re: New map (Stonebreaker Stronghold)

Posted: Sat Apr 24, 2010 2:06 pm
by Ottster
its great, but the giant hammers are quite strange

Re: New map (Stonebreaker Stronghold)

Posted: Sat Apr 24, 2010 3:03 pm
by Endoperez
Ottster wrote:its great, but the giant hammers are quite strange
The ones in the skull look good. Might be silly once they're seen in the game, but that's easily fixed by scaling them smaller. Will be interesting to see what the second iteration of the place will look like.

Re: New map (Stonebreaker Stronghold)

Posted: Mon Apr 26, 2010 2:10 am
by Ottster
Endoperez wrote:The ones in the skull look good.
i thought so too at first, but look at the size of the entrance =[

Re: New map (Stonebreaker Stronghold)

Posted: Mon Apr 26, 2010 2:39 am
by Endoperez
Ottster wrote:i thought so too at first, but look at the size of the entrance =[
Might be silly once they're seen in the game, from the character's point of view, but that's easily fixed by scaling them smaller.

Re: New map (Stonebreaker Stronghold)

Posted: Mon Apr 26, 2010 6:39 pm
by Blorx
I'm liking the concept, now all it needs is detailing. As others have said, I don't see the point in the giant hammer.

Another thing I don't get is where you'd find an animal big enough to own that skull, or how you'd kill it at your size. One thing that might help there is scaling down the skull and hammers, as they are, scaled together, to make it so that they hang from the frame of the entrance, rather than loom above it.

Re: New map (Stonebreaker Stronghold)

Posted: Wed Apr 28, 2010 1:04 am
by Nimai
Awesome!... I like : )
make more!

Re: New map (Stonebreaker Stronghold)

Posted: Sat May 01, 2010 3:16 am
by dethfalcin
Ugh, I've been swamped with end of school stuff and my mac is being a butthole so thats lame. So ive moved it to my windows so i'll start up again soon.

Re: New map (Stonebreaker Stronghold)

Posted: Sat May 01, 2010 3:34 am
by Endoperez
dethfalcin wrote:Ugh, I've been swamped with end of school stuff and my mac is being a butthole so thats lame. So ive moved it to my windows so i'll start up again soon.
I know that feeling. :( I was doing a smithy map with custom models, but then school picked up and I haven't touched it after... it was February, I think. So yeah.