Parkour Mod Suggestion

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Freshbite
Posts: 3256
Joined: Thu Jan 14, 2010 3:02 pm
Location: Stockholm, Sweden.

Re: Parkour Mod Suggestion

Post by Freshbite » Mon Nov 29, 2010 11:34 pm

That level looks awesome! That's a great way to start your forum career.
Welcome to the Wolfire Community!

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BreadCat
Posts: 10
Joined: Tue Jan 12, 2010 6:16 am
Location: In yer folders, leechin yer files

Re: Parkour Mod Suggestion

Post by BreadCat » Tue Nov 30, 2010 1:06 pm

Parkour+Matrix= Epic Gamemode. :D

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Untadaike
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Re: Parkour Mod Suggestion

Post by Untadaike » Tue Nov 30, 2010 2:58 pm

Wow, your map looks really sweet! Nice job!

Poon-Duuh
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Joined: Sat Nov 27, 2010 7:09 pm

Re: Parkour Mod Suggestion

Post by Poon-Duuh » Tue Nov 30, 2010 5:52 pm

thanks for all the positive feedback guys! im still working to finish the level and i should have a much better video up by the end of the week

Edit: so i finished the level woooo!...unfortunaly upon trying to load the pillow object the alpha crashed and i lost everything and right now i just dont have it in me to rebuild it. at least now i can just build it without worry of bugs or jumps being wrong but still. maybe next week.

GreenFlame
Posts: 126
Joined: Sat Oct 25, 2008 3:59 am

Re: Parkour Mod Suggestion

Post by GreenFlame » Sat Dec 11, 2010 8:55 pm

A very nice map! I tried to do such things some time ago and thought it could be much more interesting to share and play them if anyone could use the hotspots, like ones here in the video:
http://blog.wolfire.com/2009/05/hotspot ... ce-course/
So, can anyone set them up? =D
And again, very nice stuff, Poon-Duuh, Good Luck with the level! =)

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zamzx zik
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Location: Pasadina, MD
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Re: Parkour Mod Suggestion

Post by zamzx zik » Sun Dec 12, 2010 1:42 am

It's pretty simple to fix your map if the pillow object is breaking the alpha. If you can get ahold of john or one of the devs via the live chat or on irc, I'm sure they can fix it for you in a jiffy.

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