Overgrowth Dialogue scenes

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daimmx
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Overgrowth Dialogue scenes

Post by daimmx » Sun Sep 15, 2013 7:33 pm

How do these work?

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akazi
Posts: 1935
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Location: Montgomery, Alabama

Re: Overgrowth Dialogue scenes

Post by akazi » Sun Sep 15, 2013 7:41 pm

Press "K" while in-game to active it, it might crash for you (does for me) but they are a WIP and noes not represent the final look.

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daimmx
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Re: Overgrowth Dialogue scenes

Post by daimmx » Sun Sep 15, 2013 8:19 pm

yes, but can i manipulate them in any ways possible

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akazi
Posts: 1935
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Location: Montgomery, Alabama

Re: Overgrowth Dialogue scenes

Post by akazi » Sun Sep 15, 2013 8:32 pm

You might be able to do something with it using the aschar.as, cam.as, and level.as script files located in data/scripts. I have no idea how, those are just the script files that were updated in this alpha.

i2yung
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Re: Overgrowth Dialogue scenes

Post by i2yung » Mon Sep 16, 2013 4:30 pm

i found it and it freaked me out so badly that i didnt play the game for the rest of the night

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Constance
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Re: Overgrowth Dialogue scenes

Post by Constance » Tue Sep 17, 2013 6:54 pm

i2yung wrote:i found it and it freaked me out so badly that i didnt play the game for the rest of the night
I actually don't see how it could be scary.

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