my shaders update 1

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Thomason1005
Posts: 713
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my shaders update 1

Post by Thomason1005 » Wed Nov 27, 2013 4:29 am

so here are some shaders for og, left part of the images are without, right part is with
myshaders.zip
(2.38 KiB) Downloaded 60 times
fisheye - fisheye effect to make large fovs (180) look less awkward, should be used with modded first person mod: viewtopic.php?f=16&t=13988&start=150#p201973
fisheye.jpg
contr_sat - you can change the contrast & saturation manually in the post.frag, but be careful with contrast & brightness, they are very sensible
contr_sat.jpg
localcontr - modified post_edge shader, increases local contrast
localcontr.jpg
to use them copy them in Data/GLSL and include them in your level.xml or replace post.frag with them.
dont forget to make a backup copy when replacing

update 1 - fisheye now uses the uniform screen size variables added in a203 so scales now with window size
Last edited by Thomason1005 on Thu Nov 28, 2013 3:14 am, edited 1 time in total.

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shadowb297
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Location: Minnesota

Re: my shaders

Post by shadowb297 » Wed Nov 27, 2013 1:10 pm

Last one is really awesome! gj

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Thomason1005
Posts: 713
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Location: GerMany

Re: my shaders update 1

Post by Thomason1005 » Thu Nov 28, 2013 5:47 am

thank to david the fisheye shader now auto adjusts to the window size, dl in first post

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