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Re: [Map] Big City

Posted: Tue Aug 21, 2012 2:15 pm
by Constance
Gyrth wrote:
hoohoo4 wrote:It works for me, and I would like to ask for permission from Gryth to use this map as a base for a series of stealth and assassination maps. @Grynth You would of course be credited for the map.
Although you spelled my name wrong twice, Sure! Knock yourself out.
The night the Grynth stole Wolfire

Re: [Map] Big City

Posted: Tue Aug 21, 2012 2:44 pm
by hoohoo4
Sorry about the misspellings, I'm not much of a speller Gyrth, and my maps have a tendancy to delete themselves, but I try :lol:

EDIT: Actually, the map I just spent the last couple of hours on just started giving me an "Cannot find texture Wolfire/Overgrowth/" error, and I don't know why, help would be appreciated If anybody has any ideas, otherwise I will just start on another one...

Re: [Map] Big City

Posted: Fri Aug 24, 2012 2:31 pm
by CryptoSeven
I made a video featuring this map.

Bunny arrives at the front gate of Sin City. A once vibrant city now faded by filth where even sunshine feels a bit unpleasant. Most people stay indoors, and for good reason, as the corrupt city rulers soon will find out.



If the jumping seems weird it's because I use JumpControl mod.

Re: [Map] Big City

Posted: Fri Aug 24, 2012 2:38 pm
by Gyrth
CryptoSeven wrote:I made a video featuring this map. Watch in hd.

Bunny arrives at the front gate of Sin City. A once vibrant city now faded by filth where even sunshine feels a bit unpleasant. Most people stay indoors, and for good reason, as the corrupt city rulers soon will find out.



If the jumping seems weird it's because I use a mod.
That's awesome. Great work. Did you change the skydome? It's pixelated.

Re: [Map] Big City

Posted: Fri Aug 24, 2012 2:41 pm
by CryptoSeven
Yeah I noticed that as well but no clue why.

Re: [Map] Big City

Posted: Fri Aug 24, 2012 3:50 pm
by akazi
CryptoSeven wrote:Yeah I noticed that as well but no clue why.
The skybox is just at low res, you can fix it by just moving the sun.

Re: [Map] Big City

Posted: Tue Feb 21, 2017 2:20 pm
by dakuren
ummmm. i get a crash saying it cannot load more than one .obj or something like that ;-; i beg for help

Re: [Map] Big City

Posted: Tue Feb 21, 2017 5:47 pm
by halzoid
if you go to Data/Custom/Gyrth/Big_City are all the models in the "models" folder, I had a problem like this and I think that was the solution

Re: [Map] Big City

Posted: Fri Feb 24, 2017 11:37 am
by julien19991227
Corrupted files... :(

Re: [Map] Big City

Posted: Thu Apr 20, 2017 2:37 am
by Archa
This is an awesome map. Love it!