hoohoo4 wrote:It works for me, and I would like to ask for permission from Gryth to use this map as a base for a series of stealth and assassination maps. @Grynth You would of course be credited for the map.
Although you spelled my name wrong twice, Sure! Knock yourself out.
The night the Grynth stole Wolfire
Re: [Map] Big City
Posted: Tue Aug 21, 2012 2:44 pm
by hoohoo4
Sorry about the misspellings, I'm not much of a speller Gyrth, and my maps have a tendancy to delete themselves, but I try
EDIT: Actually, the map I just spent the last couple of hours on just started giving me an "Cannot find texture Wolfire/Overgrowth/" error, and I don't know why, help would be appreciated If anybody has any ideas, otherwise I will just start on another one...
Re: [Map] Big City
Posted: Fri Aug 24, 2012 2:31 pm
by CryptoSeven
I made a video featuring this map.
Bunny arrives at the front gate of Sin City. A once vibrant city now faded by filth where even sunshine feels a bit unpleasant. Most people stay indoors, and for good reason, as the corrupt city rulers soon will find out.
If the jumping seems weird it's because I use JumpControl mod.
Re: [Map] Big City
Posted: Fri Aug 24, 2012 2:38 pm
by Gyrth
CryptoSeven wrote:I made a video featuring this map. Watch in hd.
Bunny arrives at the front gate of Sin City. A once vibrant city now faded by filth where even sunshine feels a bit unpleasant. Most people stay indoors, and for good reason, as the corrupt city rulers soon will find out.
If the jumping seems weird it's because I use a mod.
That's awesome. Great work. Did you change the skydome? It's pixelated.
Re: [Map] Big City
Posted: Fri Aug 24, 2012 2:41 pm
by CryptoSeven
Yeah I noticed that as well but no clue why.
Re: [Map] Big City
Posted: Fri Aug 24, 2012 3:50 pm
by akazi
CryptoSeven wrote:Yeah I noticed that as well but no clue why.
The skybox is just at low res, you can fix it by just moving the sun.
Re: [Map] Big City
Posted: Tue Feb 21, 2017 2:20 pm
by dakuren
ummmm. i get a crash saying it cannot load more than one .obj or something like that ;-; i beg for help
Re: [Map] Big City
Posted: Tue Feb 21, 2017 5:47 pm
by halzoid
if you go to Data/Custom/Gyrth/Big_City are all the models in the "models" folder, I had a problem like this and I think that was the solution