This map was made in the style of counter-strike/team fortress surf maps. Although it is more lineair but I maybe will expand the map later into a less lineair map. I see this map being played in a deathmatch game (in the maybe future multiplayer) with instant respawn after death. Where the best players get to collect weapons which they can then use to kill other players in an epic combination of parkour and combat.
Note: this is a map for advanced wall jumpers, if you're still a beginner you can always try. There also is a small training parkour (without risks of falling to your death) on the ground level.
Walkthrough Video:
Download link:
http://ogmods.antonriehl.com/downloads/suspension2.zip
Note: there was an incident where the location of where my Og maps are saved was changed, which caused me to upload an outdated version of my map. The problem is now solved and I uploaded the final version along with the outdated (although I changed the spawn point
Also make sure you have all skyboxes:
http://ogmods.antonriehl.com/downloads/ ... yboxes.zip
I chose to build further upon the Suspension map made by Jacktheawesome (viewtopic.php?f=16&t=12181) because the simple design made it possible to have a long parkour track without the map being laggy. Although for Suspension2 map you will need to have a decent computer (I was able to run it on my mid-range laptop) but not a high end pc.
Like in the original map, some objects have colours. I also implemented some new colours.
-Red and Blue: Like in the original, these are to avoid confusion. If two or more objects close to eachother are both red or both blue then it means you have to get from the first object to the other objects in the same colour.
-Green: Objects with weapons on them.
-Purple: Objects which help you get down to the ground (or some lower parkour part) without you taking fall damage. This was done with the maybe later multiplayer in mind (claim a weapon at the end of the parkour and go kill other players who are still on the first levels of the map).
-Light Green: This colour marks the basic parkour training course on the ground for players who want to learn the basics of wall jumping.
-Yellow: This is a colour you probably will never touch without cheating.