[Super-Fun-Time Map] Massacre at Wilson's Pass

Post Reply
User avatar
Anton
pretty cool guy
Posts: 3328
Joined: Fri Oct 17, 2008 8:16 pm
Location: Los Angeles
Contact:

[Super-Fun-Time Map] Massacre at Wilson's Pass

Post by Anton » Sat Mar 10, 2012 3:30 pm

Massacre at Wilson's Pass
massacre.png
It has been one year to the day since the incident. Ever since then, they have been looking for you... and you for them...
Now, the question is: Do you face them head on... or let them come to you?
massacre20.xml
heavier-more enemies
(37.3 KiB) Downloaded 127 times
massacre10.xml
lighter-fewer enemies
(21.39 KiB) Downloaded 156 times
massacre10a.xml
Original Configuration for the 1v10 version
(21.39 KiB) Downloaded 155 times

I've been enjoying "simpler" maps lately... and wanted one where you just beat the enemy swiftly, and deadly... much like a samurai film... this kinda re-creates that feeling...

(My only warning is: There are a lot of enemies, so weaker computers might not handle this well...)

User avatar
akazi
Posts: 1935
Joined: Fri Dec 30, 2011 12:14 pm
Location: Montgomery, Alabama

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by akazi » Sat Mar 10, 2012 3:51 pm

cool im trying it now. i get whale fail error and the skybox is blue.

User avatar
Anton
pretty cool guy
Posts: 3328
Joined: Fri Oct 17, 2008 8:16 pm
Location: Los Angeles
Contact:

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by Anton » Sat Mar 10, 2012 4:06 pm

akazi wrote:cool im trying it now. i get whale fail error and the skybox is blue.

You're missing the skybox since you don't have the menu mod installed... :(

Here's the skybox. Place it at C:\program files(x86)\Wolfire\Overgrowth\Data\Textures\skies and try running it again.

User avatar
akazi
Posts: 1935
Joined: Fri Dec 30, 2011 12:14 pm
Location: Montgomery, Alabama

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by akazi » Sat Mar 10, 2012 4:15 pm

Anton wrote:
akazi wrote:cool im trying it now. i get whale fail error and the skybox is blue.

You're missing the skybox since you don't have the menu mod installed... :(

Here's the skybox. Place it at C:\program files(x86)\Wolfire\Overgrowth\Data\Textures\skies and try running it again.
cool thanks it looks better now.um can i have the sea_cliffs sky textures and stuff anton?

User avatar
Anton
pretty cool guy
Posts: 3328
Joined: Fri Oct 17, 2008 8:16 pm
Location: Los Angeles
Contact:

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by Anton » Sat Mar 10, 2012 4:45 pm

akazi wrote:
Anton wrote:
akazi wrote:cool im trying it now. i get whale fail error and the skybox is blue.

You're missing the skybox since you don't have the menu mod installed... :(

Here's the skybox. Place it at C:\program files(x86)\Wolfire\Overgrowth\Data\Textures\skies and try running it again.
cool thanks it looks better now.um can i have the sea_cliffs sky textures and stuff anton?
You can go to this page and download any of the sky boxes you want... (we could also try having you install one piece of the menu mod at a time, and see what really breaks your skyboxes/shadows...)

User avatar
akazi
Posts: 1935
Joined: Fri Dec 30, 2011 12:14 pm
Location: Montgomery, Alabama

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by akazi » Sat Mar 10, 2012 4:52 pm

You can go to this page and download any of the sky boxes you want... (we could also try having you install one piece of the menu mod at a time, and see what really breaks your skyboxes/shadows...)
cool thanks, ya i could try and download parts of the mod at a time.i am welling to try.are you going to give me links to download the parts?

User avatar
CJAwesome
Posts: 194
Joined: Mon Feb 20, 2012 10:54 pm
Location: Australia

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by CJAwesome » Sat Mar 10, 2012 10:26 pm

Sometimes when I try to open something, it opens a new tab with a blank page. ?????

User avatar
Silverfish
Posts: 1451
Joined: Sun Oct 26, 2008 6:24 pm
Location: Sweden
Contact:

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by Silverfish » Sun Mar 11, 2012 1:59 am

This map crashes if I restart it when too many enemies are alive.

Otherwise it's a simple but fun level. :)

User avatar
Gogg.B1
Posts: 121
Joined: Mon Jan 16, 2012 1:40 pm

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by Gogg.B1 » Fri Mar 16, 2012 6:57 pm

Awesome map, its really fun with the slowmotion button. its badass

Zuflus
Posts: 10
Joined: Fri Mar 23, 2012 12:21 pm

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by Zuflus » Mon Mar 26, 2012 6:53 am

where are I'm going to save this map file? there is a level file at C: and a level file at my Documents. But can't seem to find the map in the game no matter which level file I'm putting it in.

User avatar
Anton
pretty cool guy
Posts: 3328
Joined: Fri Oct 17, 2008 8:16 pm
Location: Los Angeles
Contact:

Re: [Super-Fun-Time Map] Massacre at Wilson's Pass

Post by Anton » Wed Mar 28, 2012 3:05 pm

Zuflus wrote:where are I'm going to save this map file? there is a level file at C: and a level file at my Documents. But can't seem to find the map in the game no matter which level file I'm putting it in.
I haven't added it to the menu mod yet, sorry. To launch it, you want to place it in Data/Levels in the program files folder (NOT my documents). Then to launch the level, type in the full name of the level (i.e. massacre10.xml) and press load.

Post Reply