[VS MAP] Frozen Peak - Spar in cold blood.

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SteelRaven7
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[VS MAP] Frozen Peak - Spar in cold blood.

Post by SteelRaven7 » Sat Mar 17, 2012 3:38 pm

Made a VS map based on the Abandoned Grove heightmap, with a custom color texture:

Download!

Image
Image

Thumbnail:
Image

KiiNGz
Posts: 19
Joined: Wed Jan 26, 2011 4:31 pm

Re: [VS MAP] Frozen Peak - Spar in cold blood.

Post by KiiNGz » Sat Mar 17, 2012 11:03 pm

Looks cool good job. Downloading it nao :D

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last
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Location: Estonia

Re: [VS MAP] Frozen Peak - Spar in cold blood.

Post by last » Sun Mar 18, 2012 1:20 am

Lol whaleman in the house!
OvergrowthScreenshot00107.jpg
It looks really nice. To bad that i haven't had a chance to play this map with my friend.

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SteelRaven7
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Location: Sweden

Re: [VS MAP] Frozen Peak - Spar in cold blood.

Post by SteelRaven7 » Sun Mar 18, 2012 2:35 am

Thanks for the kind words, and I find it funny that someone already found the easter egg :)!
last wrote:To bad that i haven't had a chance to play this map with my friend.
<hint>Use the VS Mod!</hint>

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last
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Location: Estonia

Re: [VS MAP] Frozen Peak - Spar in cold blood.

Post by last » Sun Mar 18, 2012 2:41 am

I know that mod but i believe that this map will be even more fun with playing with friend.

Splicorice
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Re: [VS MAP] Frozen Peak - Spar in cold blood.

Post by Splicorice » Sun Mar 18, 2012 7:56 am

Sorry to interrupt but how did you get the colors of the building pieces to match? I am trying (and failing) to make a stair case and there is a line between the two smaller pieces no-matter how I arrange the two, is there some way to sort of mold them to one another?

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SteelRaven7
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Re: [VS MAP] Frozen Peak - Spar in cold blood.

Post by SteelRaven7 » Sun Mar 18, 2012 8:14 am

Splicorice wrote:Sorry to interrupt but how did you get the colors of the building pieces to match? I am trying (and failing) to make a stair case and there is a line between the two smaller pieces no-matter how I arrange the two, is there some way to sort of mold them to one another?
Careful placement, I only use right click when I move something, which only allows an object to move in two dimensions instead of one. I guess colorizing the two pieces could help with the illusion as well, do this with ctrl+p.

KiiNGz
Posts: 19
Joined: Wed Jan 26, 2011 4:31 pm

Re: [VS MAP] Frozen Peak - Spar in cold blood.

Post by KiiNGz » Sun Mar 18, 2012 6:09 pm

When I play this map the sky box is a dark blue with no clouds or anything? Just as I finish loading the map it comes up with and error that says

"Whale fail :( Texture file
C:/Users/Will/Documents/Wolfire/Overgrowth/Data/Textures/skies/blue4.tga_frozen_peak_cube.dds" not found. Default texture loaded instead."

Then it comes up with 2 other errors the same as this one but is spec and something else?

Its not only this map, it also does it for lugaru snow and sea cliffs?

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last
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Location: Estonia

Re: [VS MAP] Frozen Peak - Spar in cold blood.

Post by last » Sun Mar 18, 2012 11:53 pm

That's because you are missing original sky box textures. But don't worry there are 2 ways you can get them. 1 is by installing SUM launcher with menu mod.
2. is by downloading those missing textures from here http://ogmods.antonriehl.com/downloads. ... yboxes.zip
and then open this file and go to into allskyboxes folder there and extract all the images from there into your Overgtowth\Data\Textures\skies folder.
Warning this last option don't repair lugaru snow or sea cliffs level because there are some more files missing for you

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