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Re: [Tutorial] Creating your first map

Posted: Tue Jun 10, 2014 1:25 pm
by akazi
Hey SteelRaven7, do you think you could add this tutorial as a Steam guide?

Re: [Tutorial] Creating your first map

Posted: Mon Jun 01, 2015 10:13 pm
by Blackavar
Will this tutorial be updated again? The tutorial is labelled as having 7 parts, but there are only 3.

Re: [Tutorial] Creating your first map

Posted: Tue Jun 02, 2015 7:21 am
by rodeje25
Blackavar wrote:Will this tutorial be updated again? The tutorial is labelled as having 7 parts, but there are only 3.
i don't think so since steelraven7 has been gone now for a while.

edit: nevermind he visited the forum again on 28 may.

you should pm him.

Re: [Tutorial] Creating your first map

Posted: Sat Jul 25, 2015 8:47 am
by SteelRaven7
akazi wrote:Hey SteelRaven7, do you think you could add this tutorial as a Steam guide?
That's an excellent idea. I'll have a go at that.
Blackavar wrote:Will this tutorial be updated again? The tutorial is labelled as having 7 parts, but there are only 3.
Seems I bit of more than I could chew :P. Most of the last points really up to stuff like the SUM-launcher nowadays though.
rodeje25 wrote: i don't think so since steelraven7 has been gone now for a while.

edit: nevermind he visited the forum again on 28 may.
I come back here every once in a while >:D.

Re: [Tutorial] Creating your first map

Posted: Sun Aug 09, 2015 3:43 pm
by DasHuhn
Hello Overgrowth Community :)
First I'd like to thank SteelRaven7 for this very helpful tutorial thread.
My question is:
Does somebody have a rough idea of how many i can build without getting any lags ? Because when i made a floor, to have an even ground to build on, it already started lagging when i tried to play on it. (The floor was made out of about 600+ blocks).
But maps like cat_stronghold, which is pretty full built too, work just fine without any lags :|

Re: [Tutorial] Creating your first map

Posted: Mon Aug 10, 2015 7:55 am
by Surak
DasHuhn wrote:Hello Overgrowth Community :)
First I'd like to thank SteelRaven7 for this very helpful tutorial thread.
My question is:
Does somebody have a rough idea of how many i can build without getting any lags ? Because when i made a floor, to have an even ground to build on, it already started lagging when i tried to play on it. (The floor was made out of about 600+ blocks).
But maps like cat_stronghold, which is pretty full built too, work just fine without any lags :|
That depends on your system, but 600 stone-like blocks should be no problem. Do you already have npcs in the level? Too much npcs can cause lag easily. What about grass in the terrain? If you don't need it, but have it you should remove it.

Re: [Tutorial] Creating your first map

Posted: Mon Aug 10, 2015 2:56 pm
by Constance
Also make sure to make good use of the scaling tool. It helps to take four blocks and just use one instead.

Re: [Tutorial] Creating your first map

Posted: Tue Oct 13, 2015 10:04 am
by POKIE
How do I play others maps PLZ help

Re: [Tutorial] Creating your first map

Posted: Tue Oct 13, 2015 10:15 am
by Surak
POKIE wrote:How do I play others maps PLZ help
The easiest way is to use SUMLauncher: viewtopic.php?f=13&t=14201

The thread contains a video that explains everything.

Re: [Tutorial] Creating your first map

Posted: Thu Apr 28, 2016 6:11 pm
by Constance

Code: Select all

is_dead="0">
I found this at the end of each Character object in the level .xml
If checked to 1, then the character will spawn in the level immediately dead. So, isn't that nice?


Also noteworthy is this parameter:

Image

It does exactly what it says on the tin; 'Static'. If checked, the character will refuse to enter combat, or raise awareness at all (unless you bump into them, in which case, they'll get spooked, but not do anything).

Re: [Tutorial] Creating your first map

Posted: Thu Apr 28, 2016 6:49 pm
by halzoid
Timbles wrote:

Also noteworthy is this parameter:

Image

It does exactly what it says on the tin; 'Static'. If checked, the character will refuse to enter combat, or raise awareness at all (unless you bump into them, in which case, they'll get spooked, but not do anything).

Well ain't that neat! I noticed that setting last update


I pretty much only posted this to be the hundredth post here, so yay!

Re: [Tutorial] Creating your first map

Posted: Fri Jul 08, 2016 8:46 pm
by TeamDevox
Hello I was wondering if there was a way to make a flat map?

I wanted to make a parkour map but I need a flat map to start with can anyone help me?