[MAP] Giant's Wake

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SteelRaven7
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[MAP] Giant's Wake

Post by SteelRaven7 » Mon Apr 02, 2012 12:45 pm

I figured I should try out some of the tecniques I mentioned in the mapping tutorial to really get a hang of them, and I got pretty inspired by some early level concepts by Aubrey, and came up with this:

Image
More screenshots
Loosely based of this drawing by Aubrey.

The map is ~25 Mb, since it contains a custom heightmap, normal map, and a couple of weightmaps.
Download

Thumbnail:
Image
Last edited by SteelRaven7 on Mon Apr 02, 2012 1:38 pm, edited 3 times in total.

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last
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Re: [MAP] Giant's Wake

Post by last » Mon Apr 02, 2012 1:30 pm

There is a error: item file Data/custom/SteelRaven7/items/Doghammer.xml not found.
Overall, level is looking cool.

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SteelRaven7
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Re: [MAP] Giant's Wake

Post by SteelRaven7 » Mon Apr 02, 2012 1:33 pm

last wrote:There is a error: item file Data/custom/SteelRaven7/items/Doghammer.xml not found.
Overall, level is looking cool.
Allright, forgot to rename it. Uploading the new version now.

EDIT: It's uploaded now.

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Anton
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Re: [MAP] Giant's Wake

Post by Anton » Fri Apr 06, 2012 6:52 am

This level is great! And so similar to the concept art! Hurray for new height maps!

(Also updated it into the menu mod!)

FuDaVan
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Re: [MAP] Giant's Wake

Post by FuDaVan » Mon May 14, 2012 6:13 am

I have no idea what height- and weightmaps are, but this map was really awesome ^^ Stealing the knife and then cut some throats and so on xD

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akazi
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Re: [MAP] Giant's Wake

Post by akazi » Sun Jan 13, 2013 5:44 pm

Just an FYI, all the terrain png files are all broken so I can't play the level. EDIT: never mind,I re-downloaded it and it worked this time, its just really easy to corrupt them when you install.

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