New Map: Sky Temple
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HapHazzard
- Posts: 7
- Joined: Wed Jun 06, 2012 1:18 pm
New Map: Sky Temple
After a long journey, you're finally returning home to your village, but a new adventure is about to begin. One that will take you all the way to the great Sky Temple.
It's obviously not going to be a long story so I don't want to give too much of it away here. There are a couple of tricky jumps, some simple puzzles and an annoyingly difficult boss. There's also an elevator which doesn't really fit, but it gets tedious climbing back up the mountain every time you die.
There are some files that will need to be copied to your Overgrowth directory, but they are new files. I didn't modify any of the game's files. It's just the level file and a couple of new hotspots. I can post more info on those if anyone wants to use them in their own levels.
This is the first time I've uploaded anything besides the level file, so let me know if you have any problems and I'll do what I can to fix it.
It's obviously not going to be a long story so I don't want to give too much of it away here. There are a couple of tricky jumps, some simple puzzles and an annoyingly difficult boss. There's also an elevator which doesn't really fit, but it gets tedious climbing back up the mountain every time you die.
There are some files that will need to be copied to your Overgrowth directory, but they are new files. I didn't modify any of the game's files. It's just the level file and a couple of new hotspots. I can post more info on those if anyone wants to use them in their own levels.
This is the first time I've uploaded anything besides the level file, so let me know if you have any problems and I'll do what I can to fix it.
- Attachments
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- Data.zip
- Extract the zip file to your Overgrowth directory
- (1.52 MiB) Downloaded 494 times
Re: New Map: Sky Temple
The screenshots are cool. It's got way too many objects for my craptastic processor to handle, so I can't play it. But I like the idea and look of it. Good job!
Re: New Map: Sky Temple
looks great, cant wait to try it
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theworriedpotato
- Posts: 30
- Joined: Sat Jun 16, 2012 2:09 pm
Re: New Map: Sky Temple
After I finish putting all of the files in the right places, I type the level in the main menu custom level search and I get this error: bad xml data in level fileData/levels/sky_temple.xml. This is not the first time I have gotten this when trying to download a custom map. Am I doing something wrong?
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Unwoundpath
- Posts: 66
- Joined: Sat Jan 08, 2011 10:18 am
Re: New Map: Sky Temple
Unfortunately, I agree on Korban with this one, my computer couldn't handle this. I hope to see a video soon.
Re: New Map: Sky Temple
This was a very fun and good looking map and I quite liked the little story you put in it as well! 
Great job, hope to see more maps like this in the future!
Great job, hope to see more maps like this in the future!
Re: New Map: Sky Temple
I love this level!
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HapHazzard
- Posts: 7
- Joined: Wed Jun 06, 2012 1:18 pm
Re: New Map: Sky Temple
Thanks for all the feedback. I'm sorry some of you can't play it though. I tried to make sure it didn't drop below 60 fps on my PC, but maybe I should use less objects next time. I'll see about posting a video, but I've never really done it before.
viewtopic.php?f=16&t=15543
I've never seen that error before so I'm not really sure what it could be. Sorry, I know that's not much help.theworriedpotato wrote:After I finish putting all of the files in the right places, I type the level in the main menu custom level search and I get this error: bad xml data in level fileData/levels/sky_temple.xml. This is not the first time I have gotten this when trying to download a custom map. Am I doing something wrong?
I've got another map if you liked the story. This one was originally gonna be part two of it.Niveus wrote:This was a very fun and good looking map and I quite liked the little story you put in it as well!
Great job, hope to see more maps like this in the future!
viewtopic.php?f=16&t=15543
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SteelRaven7
- Posts: 681
- Joined: Sat Sep 26, 2009 2:02 pm
- Location: Sweden
Re: New Map: Sky Temple
This map is bloody brilliant.
That is all.
That is all.
Re: New Map: Sky Temple
Nice job with this one too... Added to the menu mod! 
Re: New Map: Sky Temple
Great Map.
I have a couple of suggestions:
Try not to stretch some of the blocks too much.
The Ground texture looks a little bit weird.
In that shooty up tunnel thing (which was epic btw) if you jump or roll off one of the walls then you are stuck in the tunnel forever pretty much.
Tweak the dog parameters for those dogs on the floating rocks because sometimes the one on the left would run for help from the one on the right meaning he just runs off of the edge of the block.
Don't make the final boss INVINCIBLE.
I have a couple of suggestions:
Try not to stretch some of the blocks too much.
The Ground texture looks a little bit weird.
In that shooty up tunnel thing (which was epic btw) if you jump or roll off one of the walls then you are stuck in the tunnel forever pretty much.
Tweak the dog parameters for those dogs on the floating rocks because sometimes the one on the left would run for help from the one on the right meaning he just runs off of the edge of the block.
Don't make the final boss INVINCIBLE.
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HapHazzard
- Posts: 7
- Joined: Wed Jun 06, 2012 1:18 pm
Re: New Map: Sky Temple
Thanks for the suggestions. I agree with you on most of them. When you get stuck in the tunnel, the only way out is to hit escape so your not controlling the rabbit. NPCs aren't affected by the hotspot.zzwerty wrote:Great Map.
I have a couple of suggestions:
Try not to stretch some of the blocks too much.
The Ground texture looks a little bit weird.
In that shooty up tunnel thing (which was epic btw) if you jump or roll off one of the walls then you are stuck in the tunnel forever pretty much.
Tweak the dog parameters for those dogs on the floating rocks because sometimes the one on the left would run for help from the one on the right meaning he just runs off of the edge of the block.
Don't make the final boss INVINCIBLE.
As for the final boss, he's only invincible if you don't take the old rabbit's advice.
Re: New Map: Sky Temple
Really liked the look of this one... but keep getting an error and crash :-S
"Skeleton File and Model file have different vertex counts"... any thoughts?
"Skeleton File and Model file have different vertex counts"... any thoughts?
Re: New Map: Sky Temple
This error is actually known, but no one have reported it before for this map.
There are fixes available.
viewtopic.php?f=13&t=18946
Or when you want to make a fix yourself by editing level file then use this fix
viewtopic.php?f=13&t=18885#p201047
There are fixes available.
viewtopic.php?f=13&t=18946
Or when you want to make a fix yourself by editing level file then use this fix
viewtopic.php?f=13&t=18885#p201047
Re: New Map: Sky Temple
Awesome! - Thanks I'll give it a go! 