I made my first three maps and thought I could need a bit feedback. So I tried to connect them with a genius story
But I would really appreciate some feedback.
Hope you like it
Trailer is here:
http://youtu.be/9VvJiZsodHc
This sounds like you might need to empty your cache, as there might still be some files laying around from before David changed the rig on the wolf. If you are using SUMLauncher, you can go under the file menu to "Delete Local Files" and choose the types of cache to clear. I find a lot of graphical glitches go away. The downside is that you will probably have to recalculate shadows and nav meshes, and things like Character LOD will be re-calculated the first time you load it, so levels will load slower the first time.zzwerty wrote:This isn't your fault but I find level 2 unplayable because of the graphical glitch that happens with multiple wolves.
The player shouldn't really be forced to stealth kill though.Domceck wrote:I think, level three is hard, but not unfair, because you can kill every enemy with a stealth kill apart from the first three green rabbits. You might wanna try that out
This was an error with this weeks alpha, not this map, and the fix is here: viewtopic.php?f=13&t=15959#p170981wfsw32 wrote:I got this from the SUMLauncher but when I try to load the map an error pops up saying it can't find a certain texture or object. :/