[MAP] Training Arena
[MAP] Training Arena
This is my first map for Overgrowth, called training arena. It's a sort of tutorial for movement/parkour techniques in the game. It's not quite done but I'd like to get some feedback on it before I start adding details and stuff. Also, if there's any techniques that aren't in there please let me know and I'll add them.
In the final version I'd like to have flags that you can collect on the way, so the player knows where to go. If anyone knows if there is a way to add or remove objects through script it would be very helpful.
In the final version I'd like to have flags that you can collect on the way, so the player knows where to go. If anyone knows if there is a way to add or remove objects through script it would be very helpful.
Re: [MAP] Training Arena
I had some troubles when loading the map.
I'm pretty new around here, so I don't know if it's something I missed elsewhere that I should have downloaded, or just your map. After I incur a few errors loading textures, the map loads, but without the skybox.
I'll list what came up as errors:
"C:/Users/____/Documents/Wolfire/Overgrowth/Data/Textures/skies/cirrus2_volcano_slope.tga
_training_arena_cube.dds" not found
"C:/Users/____/Documents/Wolfire/Overgrowth/Data/Textures/skies/cirrus2_volcano_slope.tga
_training_arena_cube_diffuse.dds" not found
"C:/Users/____/Documents/Wolfire/Overgrowth/Data/Textures/skies/cirrus2_volcano_slope.tga
_training_arena_cube_spec.dds" not found
I'm pretty new around here, so I don't know if it's something I missed elsewhere that I should have downloaded, or just your map. After I incur a few errors loading textures, the map loads, but without the skybox.
I'll list what came up as errors:
"C:/Users/____/Documents/Wolfire/Overgrowth/Data/Textures/skies/cirrus2_volcano_slope.tga
_training_arena_cube.dds" not found
"C:/Users/____/Documents/Wolfire/Overgrowth/Data/Textures/skies/cirrus2_volcano_slope.tga
_training_arena_cube_diffuse.dds" not found
"C:/Users/____/Documents/Wolfire/Overgrowth/Data/Textures/skies/cirrus2_volcano_slope.tga
_training_arena_cube_spec.dds" not found
Re: [MAP] Training Arena
That is normal. For some reason the devs decided to hardcode skybox textures with the map name, so you need to make new textures for each map. If you want the skybox textures, just copy one that is already there and replace the level name with "training_arena". If you can run the level though this is unnecessary, unless you want to see the skybox.
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- Location: Sweden
Re: [MAP] Training Arena
Actually, they aren't hardcoded. Check out your .xml file, you should be able to find this:
Code: Select all
<Sky>
<DomeTexture>Data/Textures/skies/blue4.tga</DomeTexture>
<SunAngularRad>0.147508</SunAngularRad>
<SunColorAngle>348.177</SunColorAngle>
<RayToSun r0="0.823090" r1="0.310594" r2="-0.475451" />
<ExtraAO>0</ExtraAO>
</Sky>
Re: [MAP] Training Arena
What I meant was that they hard coded the game to look for a texture with the level's name in it, like this:
.../Data/Textures/skies/cirrus2_volcano_slope.tga_training_arena_cube.dd
So you can change the texture if you want, but you need a different texture for each level. Since I just used one of the default textures, you can just make a copy and change the level name in the texture to my level name and it should work.
.../Data/Textures/skies/cirrus2_volcano_slope.tga_training_arena_cube.dd
So you can change the texture if you want, but you need a different texture for each level. Since I just used one of the default textures, you can just make a copy and change the level name in the texture to my level name and it should work.
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- Posts: 681
- Joined: Sat Sep 26, 2009 4:02 pm
- Location: Sweden
Re: [MAP] Training Arena
Huh? I've never had to do anything like that myself. Are you sure those .dds files aren't just generated by the texture caching system from their parent .tga_converted.dds file?
Re: [MAP] Training Arena
That would make sense, but how are the textures generated? So when someone uses my map, how would they get the right textures so that it doesn't give them an error?
Re: [MAP] Training Arena
You can get all the original, not converted sky textures when you download either Anton's main menu mod or you install them from a .zip file
Re: [MAP] Training Arena
Awesome little map! I really like the flow to it, and the descriptions. I did get lost at one point, but that was ok... Perhaps using colored blocks would help guide people.
Also, I've added it to the menu mod.
Also, I've added it to the menu mod.
Re: [MAP] Training Arena
Glad you liked it. I'm planning to add flags to show where to go, but I'm not sure how yet.
Re: [MAP] Training Arena
Decals are one good option. Coloring the blocks specific colors to lead you along would be another.MrCrinkle wrote:Glad you liked it. I'm planning to add flags to show where to go, but I'm not sure how yet.
Re: [MAP] Training Arena
What ever i downloaded makes a game open on my computer EVERY TIME! Please help and WTF.