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[Map] Big City

Posted: Sun Jul 22, 2012 5:47 pm
by Gyrth
As I said this one is 4x as big.



Use:
- Copy the Data folder inside the Overgrowth folder and merge all folders.
- Open up Overgrowth and type "bigcity.xml" and press enter.

Loading should take about 5 minutes depending on your hardware. The next time you load it will be a lot quicker.

Here some pretty pictures.
bigcity1.png
bigcity2.png
bigcity3.png
bigcity5.png
bigcity4.png
Edit: I put both small city and big city in the zip file. That was a mistake. Now the zip file only contains the big city map.
http://ogmods.antonriehl.com/downloads.php?f=gyrth.zip

Re: [Map] Big City

Posted: Sun Jul 22, 2012 11:10 pm
by Anton
This is freaking epic! I can't wait to see it textured! I've added it to the menu mod, but once you do update it, I will update it in the menu mod as well. Also, the flow is great since it's all one object. Really great work!

Re: [Map] Big City

Posted: Mon Jul 23, 2012 8:57 am
by Okxyd
Awesome !

Re: [Map] Big City

Posted: Mon Jul 23, 2012 1:43 pm
by Silverfish
This is so cool! I love the renders as well, they make the city look like a small plastic model. You should render them at like 1920x1080 though. ;)

Posted: Tue Jul 24, 2012 1:40 am
by RACERBOY2
Sexy.. I hope this gets textured some day. :D

Re: [Map] Big City

Posted: Mon Jul 30, 2012 1:37 am
by olza
That is really amazing... :o
Though I did notice no baked shadows or ambiant occlusion... :lol:

Re: [Map] Big City

Posted: Wed Aug 08, 2012 5:31 pm
by floogin
what did you use to make this map?

Re: [Map] Big City

Posted: Thu Aug 09, 2012 4:34 am
by Gyrth
floogin wrote:what did you use to make this map?
Blender.

Re: [Map] Big City

Posted: Mon Aug 13, 2012 3:06 pm
by kbwilliams95
This looks like an amazing parkour map so I would love to try it out, but when I try to load this level using the Menu Mod it only loads about halfway then crashes. It doesn't show any error messages or anything, just crashes. I tried re-installing/updating the Menu Mod and trying to load this level again, but once again didn't work. I'm using a Mac.

Re: [Map] Big City

Posted: Thu Aug 16, 2012 3:29 am
by bennyp
same with me, crashes when loading objects. I tried trashing my object and texture cache files, but no help. I'll report back on exactly which files it gets through before crashing. maybe the new alpha did it (not likely) or maybe it was an aschar mod that I installed (although what would that have to do with it)

Re: [Map] Big City

Posted: Thu Aug 16, 2012 7:28 am
by Gyrth
bennyp wrote:same with me, crashes when loading objects. I tried trashing my object and texture cache files, but no help. I'll report back on exactly which files it gets through before crashing. maybe the new alpha did it (not likely) or maybe it was an aschar mod that I installed (although what would that have to do with it)
The version in the SUMLaucher is fudged up. Just download the zip from the forum. I'll try to contact Steelraven7 to get it fixed in the Menumod as well.

Re: [Map] Big City

Posted: Thu Aug 16, 2012 8:49 am
by spudy
WOW have to say what a beautiful level well done and it runs very nicely to.:shock:

Re: [Map] Big City

Posted: Thu Aug 16, 2012 12:48 pm
by Anton
I've updated the version that it in the menu mod. But know that it is the textured version, and not the version in this thread.
I've just tested it though, and it's working for me. Let me know if you're still having issues.

Re: [Map] Big City

Posted: Tue Aug 21, 2012 12:16 pm
by hoohoo4
It works for me, and I would like to ask for permission from Gryth to use this map as a base for a series of stealth and assassination maps. @Grynth You would of course be credited for the map.

Re: [Map] Big City

Posted: Tue Aug 21, 2012 12:20 pm
by Gyrth
hoohoo4 wrote:It works for me, and I would like to ask for permission from Gryth to use this map as a base for a series of stealth and assassination maps. @Grynth You would of course be credited for the map.
Although you spelled my name wrong twice, Sure! Knock yourself out.