[Map] Big City Textured

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Gyrth
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[Map] Big City Textured

Post by Gyrth » Mon Aug 06, 2012 3:31 pm



Use:
- Copy the Data folder inside the Overgrowth folder and merge all folders.
- Open up Overgrowth and type "bigcity.xml" and press enter.

http://ogmods.antonriehl.com/downloads. ... xtured.zip
Last edited by Gyrth on Tue Aug 07, 2012 10:06 am, edited 1 time in total.

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Macrauchenia
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Re: [Map] Big City Textured

Post by Macrauchenia » Mon Aug 06, 2012 3:39 pm

Mother of God that looks amazing. :shock:

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MrOtton
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Re: [Map] Big City Textured

Post by MrOtton » Mon Aug 06, 2012 3:49 pm

Macrauchenia wrote:Mother of God that looks amazing. :shock:
agreed! :)

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Constance
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Re: [Map] Big City Textured

Post by Constance » Mon Aug 06, 2012 7:55 pm

:shock: WELL WHAT A SURPRISE!
I never knew you'd do it! I thought it would take a few months!
No one could see this coming. It was like getting a present from a holiday you don't know about!
Nicely done Gyrth! Nicely done!

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Korban3
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Re: [Map] Big City Textured

Post by Korban3 » Mon Aug 06, 2012 8:34 pm

Le fuckin' awesome.
Nuff said.

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shadowb297
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Re: [Map] Big City Textured

Post by shadowb297 » Mon Aug 06, 2012 10:05 pm

Lol, AWESOME! Only problem is that now everyone is gunna wanna get ac weps/clothes/etc. Why dont they get that Og and Ac Are 2 different games!

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shadowb297
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Re: [Map] Big City Textured

Post by shadowb297 » Mon Aug 06, 2012 10:14 pm

srry for double post, but im getting an error: Texture format is not GL:_BGRA: 6406, please fix it, or tell me how to fix it :P i really wanna play this awesome level.

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Teh_Bucket
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Re: [Map] Big City Textured

Post by Teh_Bucket » Mon Aug 06, 2012 10:51 pm

This is amazing, thank you so much. We were just talking about how this great map needed texturing today.

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czechman00
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Re: [Map] Big City Textured

Post by czechman00 » Mon Aug 06, 2012 11:10 pm

shadowb297 wrote:srry for double post, but im getting an error: Texture format is not GL:_BGRA: 6406, please fix it, or tell me how to fix it :P i really wanna play this awesome level.
I am getting the same error. Otherwise, I can't wait to try out this map. I really appreciate the amount of work you've put into this. :mrgreen:

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Gyrth
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Re: [Map] Big City Textured

Post by Gyrth » Tue Aug 07, 2012 6:50 am

czechman00 wrote:
shadowb297 wrote:srry for double post, but im getting an error: Texture format is not GL:_BGRA: 6406, please fix it, or tell me how to fix it :P i really wanna play this awesome level.
I am getting the same error. Otherwise, I can't wait to try out this map. I really appreciate the amount of work you've put into this. :mrgreen:
I don't know which image it is that gives this error. I'm going have to look into it, but when you reload the map it should just work. It did for me.

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Gyrth
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Re: [Map] Big City Textured

Post by Gyrth » Tue Aug 07, 2012 10:07 am

I fixed it. It shouldn't give the error anymore.

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Anton
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Re: [Map] Big City Textured

Post by Anton » Tue Aug 07, 2012 11:50 am

Love the textured version of this map! There are some weird things with the shadows though when I render it, where light seems to be where there should be shadows, and darkness where there should be light. I think it happens when the object normal is reversed (or something like that?).

Also, I've updated the version in the menu mod to this version!

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Gogg.B1
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Re: [Map] Big City Textured

Post by Gogg.B1 » Tue Aug 07, 2012 10:56 pm

Wow and i thought the original was impressive, cant wait to play it. keep up the great work

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