A couple of things about this map:
I wanted a level to demonstrate every ability Turner has; climbing, parkour, combat, along with how easy it is to build a level with just a few objects. I made this map in Alpha 160(?), somewhere around there. At the time, you could still throw weapons by jumping, rolling and releasing your weapon. The "terrarium" took advantage of this; there was a weapon hidden in the brush that you could toss onto the 2nd level. Since this mechanic no longer works, I removed the weapon and enemies in there, and put a closed sign on the tool shed. If David decides to implement that mechanic again, I'll update this map.

Hope you all enjoy!