Altair Rabbit WIP

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Acideos
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Altair Rabbit WIP

Post by Acideos » Sat Sep 22, 2012 5:10 pm

LATEST UPDATE:
Image
(right click, view image for full size)

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Image

working on a Atair Rabbit atm. trying to find ways to combine the two characters
Last edited by Acideos on Wed Mar 20, 2013 9:58 pm, edited 3 times in total.

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Korban3
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Re: Altair Rabbit WIP

Post by Korban3 » Sat Sep 22, 2012 5:18 pm

Schweet! Can't wait to see more and more custom characters working.

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CJAwesome
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Re: Altair Rabbit WIP

Post by CJAwesome » Sat Sep 22, 2012 8:13 pm

EXCITING! 8)

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shadowb297
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Re: Altair Rabbit WIP

Post by shadowb297 » Sat Sep 22, 2012 10:01 pm

Even though im an assassins creed+overgrowth hater, thats just really fucking awesome :wink:

Wait Edit: Is that sculptris????

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Acideos
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Re: Altair Rabbit WIP

Post by Acideos » Sat Sep 22, 2012 10:43 pm

shadowb297: nope, I am using zbrush, 3dsmax, nDo2, and xnormal. Im not a big fan of blender so im going do rig it in maya and import the rig in FBX and see if i can import the weight map as well.

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Endoperez
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Re: Altair Rabbit WIP

Post by Endoperez » Sun Sep 23, 2012 12:15 pm

Acideos wrote:shadowb297: nope, I am using zbrush, 3dsmax, nDo2, and xnormal. Im not a big fan of blender so im going do rig it in maya and import the rig in FBX and see if i can import the weight map as well.
Nice! Hope it works out for you.

Also, nDo2 looks really awesome.

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phonetically
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Re: Altair Rabbit WIP

Post by phonetically » Sun Sep 23, 2012 2:01 pm

Looks good! This would be very cool if there is a way to add physics to the loose, hanging clothing, but that probably will have to wait till overgrowth updates more on models and rigging. The only work around i can think of at the moment is to use tail/ear bones, however I'm sure its a lot more complex than just doing that.

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Acideos
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Re: Altair Rabbit WIP

Post by Acideos » Sun Sep 23, 2012 2:36 pm

Image

phonetically: yea I am slightly worried about the loose parts of the cloth. I would rather manually animate them then leave it up to a physics system but ill worry about it later. lots of assets to build atm lol

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Acideos
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Re: Altair Rabbit WIP

Post by Acideos » Sat Feb 09, 2013 7:30 pm

Image
Been a long time since i have been on here. After my last update i got side tracked working on a couple other games. Pretty much done with that work now so i can mess with this guy again. sculpting his fur over the week end, then still have to make his hidden blade and a few other small accessory's. the retopo for this guy should be fun :( lol

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shadowb297
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Re: Altair Rabbit WIP

Post by shadowb297 » Sat Feb 09, 2013 8:29 pm

Acideos wrote:[imghttp://i1117.photobucket.com/albums/k598/Gary_Matycich/operationbunnyassassin_13_zpsfee01d92.jpg[/img]
Been a long time since i have been on here. After my last update i got side tracked working on a couple other games. Pretty much done with that work now so i can mess with this guy again. sculpting his fur over the week end, then still have to make his hidden blade and a few other small accessory's. the retopo for this guy should be fun :( lol
Sweet! I can't wait for the finished product! :D

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jonnythejew
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Re: Altair Rabbit WIP

Post by jonnythejew » Sun Feb 10, 2013 4:05 pm

One of the best looking custom characters I have seen on here, keep up the good work!

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spudy
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Re: Altair Rabbit WIP

Post by spudy » Sun Feb 10, 2013 8:38 pm

WOW looks cool is it just me or dose the rabbit look female :shock:

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Constance
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Re: Altair Rabbit WIP

Post by Constance » Sun Feb 10, 2013 9:59 pm

Someone needs to make a female rabbit character.

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EPR89
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Re: Altair Rabbit WIP

Post by EPR89 » Sun Feb 10, 2013 10:22 pm

Timbles wrote:Someone needs to make a female rabbit character.
Someone needs to make a female version of every character (Konoko excluded, obviously).

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Endoperez
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Re: Altair Rabbit WIP

Post by Endoperez » Mon Feb 11, 2013 6:58 am

EPR89 wrote:
Timbles wrote:Someone needs to make a female rabbit character.
Someone needs to make a female version of every character (Konoko excluded, obviously).
Every character was already female, but no one was realized it.

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