[idea] Gore
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[idea] Gore
It would be cool if overgrowth had gore. Like, if the bladed weapon went through the body, but i'm not talking like it falls right there, it has to cut the whole piece that its cutting first. I'm sending this out because i'm tired of cutting a rabbit with a dog broadsword/Bastard sword and not having them being cut. Yes, this only insta-kills if you do it on the chest, leg, or head.
Re: [idea] Gore
There is a little white box on the top right hand side of the forum page that allows you to access the vast archive of countless "I want dismemberment" threads currently collecting dust. Please use it. You could probably publish a large, marginless tome with all of the dismemberment suggestion threads. But if that's not your jam, you could just drive out to CA and whisper your suggestion into David's ear while he's sleeping.
Re: [idea] Gore
Mod it yourself: then I might take an interest.
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Re: [idea] Gore
I don't know how to mod. Thats why i put it as an IDEAzzwerty wrote:Mod it yourself: then I might take an interest.
Re: [idea] Gore
Sorry about their rudeness.
Dismemberment has been suggested a lot in these forums. Bows and arrows, multiplayer, and dismemberment are the big three suggestions. It was especially common about a year ago, with new threads popping up almost weekly. I guess a game came out featuring dismemberment, so people wanted Overgrowth to jump into the same cool boat. People who've been around for a long time are bored with these threads, and don't have anything else to say in these threads - unless you can provide more than just more talk.
All the things you mentioned have been mentioned earlier, and there are problems with your suggestion. For example, if you don't die automatically, are you supposed to crawl around the level veeeery sloooowly or what?
Here's a thread with lots of discussion.
viewtopic.php?f=13&t=12278
Dismemberment has been suggested a lot in these forums. Bows and arrows, multiplayer, and dismemberment are the big three suggestions. It was especially common about a year ago, with new threads popping up almost weekly. I guess a game came out featuring dismemberment, so people wanted Overgrowth to jump into the same cool boat. People who've been around for a long time are bored with these threads, and don't have anything else to say in these threads - unless you can provide more than just more talk.
All the things you mentioned have been mentioned earlier, and there are problems with your suggestion. For example, if you don't die automatically, are you supposed to crawl around the level veeeery sloooowly or what?
Here's a thread with lots of discussion.
viewtopic.php?f=13&t=12278
Re: [idea] Gore
C'mon. It was funny.Endoperez wrote:Sorry about their rudeness.
Re: [idea] Gore
It was a joke ridiculing the new guy. I wouldn't mind it if it was just this one time, but I've noticed it's been going on in here for a while.Noz wrote:C'mon. It was funny.
Re: [idea] Gore
Alright, I'll stop getting my jollies from jabbing the new preorderers. Probably not the best thing for the community.Endoperez wrote:It was a joke ridiculing the new guy. I wouldn't mind it if it was just this one time, but I've noticed it's been going on in here for a while.Noz wrote:C'mon. It was funny.
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- Joined: Sun Dec 09, 2012 5:18 pm
Re: [idea] Gore
No, you won't die automatically, but you will die in a few seconds, like bleeding out. Cause its not going to be fun having dismemberment without bleeding outEndoperez wrote:Sorry about their rudeness.
Dismemberment has been suggested a lot in these forums. Bows and arrows, multiplayer, and dismemberment are the big three suggestions. It was especially common about a year ago, with new threads popping up almost weekly. I guess a game came out featuring dismemberment, so people wanted Overgrowth to jump into the same cool boat. People who've been around for a long time are bored with these threads, and don't have anything else to say in these threads - unless you can provide more than just more talk.
All the things you mentioned have been mentioned earlier, and there are problems with your suggestion. For example, if you don't die automatically, are you supposed to crawl around the level veeeery sloooowly or what?
Here's a thread with lots of discussion.
viewtopic.php?f=13&t=12278
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- Location: Going over the Trump wall
Re: [idea] Gore
I only think of dismemberment only as a cosmetic thing, the character still dies but looses an arm. Maybe play the "neck cut" animation to look like he's actually bleeding to death.
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Re: [idea] Gore
Yeah, but instead of grabbing his neck, he grabs where the limb was before it was cut off, and gushing blood until he dies, like grabbing an enemy and cutting their necks open.Retarded Username wrote:I only think of dismemberment only as a cosmetic thing, the character still dies but looses an arm. Maybe play the "neck cut" animation to look like he's actually bleeding to death.
Re: [idea] Gore
I think it would be awesome if enemies would start doing the pain ragdoll that the neck slice uses when they get killed by a sharp weapon, then go limp, unless the attack damages them enough.
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Re: [idea] Gore
But... But characters don't grab their necks, they just move in pain, bleeding liters of blood until they die completely.Jamklanson wrote: Yeah, but instead of grabbing his neck, he grabs where the limb was before it was cut off, and gushing blood until he dies, like grabbing an enemy and cutting their necks open.
It's just fine like it is, they can recycle the animation as it is pretty versatile.
Re: [idea] Gore
If you create a gore mod you have to create each genitial you want to cut of an model.
So left arm, right arm model, head model, left leg, right leg model, torso/Body
So left arm, right arm model, head model, left leg, right leg model, torso/Body